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[Discuss] Banning Characters

Tom Vogt tom at lemuria.org
Fri Jun 6 12:30:29 CEST 2008


Am 06.06.2008 um 04:53 schrieb Rob Croson:

> The game doesn't stop because someone has trouble keeping up, whether
> its because they lost interest, don't have time, or lost their
> connection. It keeps on moving, period. I don't mean that if they
> can't log in every 4 hours to check their messages that they should
> be banned/exiled. What I mean is that if they have a position, and
> them not doing their job causes problems, then they should expect to
> get fined/banned because of it. If they are a region lord and they
> have no knights, bad estates, stats suck, and it's been this way for
> months, then expect to get banned. If they are the judge and
> infiltrators never get banned, prisoner agreements never get
> followed, all region maintenance is suffering from lack of
> organization, and it has been doing so for months, then expect to get
> protested out of office.


The game already handles this with auto-removals and auto-pause code.  
There is absolutely NO acceptable reason to act on inactivity. What  
needs to be done is being done by the game. Anyone who thinks the  
times are too long, or any other reason to pre-empt the auto-actions  
is breaking Inalienable Right #1.


If someone logs in once a week so he doesn't get auto-paused, and is  
"holding the realm back" with that cycle, find IN GAME ways to deal  
with it. Incapable, insane or otherwise less-than-perfect nobles were  
a perfectly normal thing in the real middle ages and life went on and  
wars were fought anyways.



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