From theministephan at aim.com Tue Jul 1 00:12:12 2008 From: theministephan at aim.com (theministephan at aim.com) Date: Mon, 30 Jun 2008 18:12:12 -0400 Subject: [Discuss] Can't buy rogue regions? In-Reply-To: References: Message-ID: <8CAA9157B0668FA-1380-919@FWM-D26.sysops.aol.com> >My character recently got the option, in a rogue region, to use >family money to "Buy this region... - use your family wealth to >corrupt the local government.", but got the message, "You can not buy >a region from this "realm"." > >Is this a game balance thing? It seems to me that rogue regions >ought to have easily corruptible local governments. In any case, the >error text is misleading: surely I would not be buying it from a >*realm* in the sense of a transaction blessed by the ruler. > >John I think it's more that you can't buy a region that's in anarchy because it doesn't HAVE any government to corrupt.? And the region views itself as a realm, so the text isn't that bad. ~Kevin T. Berstene ??? Ryu Family -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080630/2b1a0de3/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From nlksfd324 at fastmail.fm Tue Jul 1 00:14:53 2008 From: nlksfd324 at fastmail.fm (fodder) Date: Mon, 30 Jun 2008 23:14:53 +0100 Subject: [Discuss] Ruler position (was Dwilight Region Population) In-Reply-To: References: <50a4196d0806292049s6beb6926uaa0959f1e1c7c417@mail.gmail.com> <4868FB6B.9030603@googlemail.com> <4868FEED.4090102@lilwolf.biz> <9BDEE016-B0B1-416B-A05E-B3BE552C4226@dartmouth.edu> <48690EE6.3050903@lilwolf.biz> <8f0d4f790806301001k23aeceb0oee30c02cfcd6dc9@mail.gmail.com> <1B655E60-A643-4C0B-B1E7-D34D092B9F27@mac.com> <8f0d4f790806301008j3c3bbe53i42b903b62ac43e47@mail.gmail.com> <48691505.9030502@lilwolf.biz> <8f0d4f790806301022v107e9f6s32a27ba68087493d@mail.gmail.com> Message-ID: LilWolf wrote: > I didn't say you could change away from imperial ;) If a lord of an > region that already belongs to an duchy is made an council member the > region stays with the duchy and doesn't go imperial. > No wonder. I was going to say the judge of madina runs an imperial region. btw... even on stable, all lords say their allegiance is to the ruler. the duchy bit had been chopped out for quite a while now... don't ask me why. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From psymann at hotmail.com Tue Jul 1 00:31:11 2008 From: psymann at hotmail.com (psymann) Date: Mon, 30 Jun 2008 23:31:11 +0100 Subject: [Discuss] Ruler position (was Dwilight Region Population) In-Reply-To: References: <50a4196d0806292049s6beb6926uaa0959f1e1c7c417@mail.gmail.com> <4868FB6B.9030603@googlemail.com> <4868FEED.4090102@lilwolf.biz> <9BDEE016-B0B1-416B-A05E-B3BE552C4226@dartmouth.edu> <48690EE6.3050903@lilwolf.biz> <8f0d4f790806301001k23aeceb0oee30c02cfcd6dc9@mail.gmail.com> <1B655E60-A643-4C0B-B1E7-D34D092B9F27@mac.com> <8f0d4f790806301008j3c3bbe53i42b903b62ac43e47@mail.gmail.com> <48691505.9030502@lilwolf.biz> <8f0d4f790806301022v107e9f6s32a27ba68087493d@mail.gmail.com> Message-ID: LilWolf wrote: > Josiah Allen wrote: >> >> Hmm, no, I just got this when I tried. >> >> 'You are a government member of your realm and hence directly under >> your ruler solely. As such, your region must stay imperial.' > > I didn't say you could change away from imperial ;) If a lord of an > region that already belongs to an duchy is made an council member the > region stays with the duchy and doesn't go imperial. > Not on Atamara. We had a lord there that was made General a month or so ago, and his region turned imperial the next turn. As for the oaths, it's a little peculiar for a council member I think. My banker has an oath to a Local Lord (actually the Duke of a city, but with his local-lord-of-the-city hat on). But if he tries to change it to someone else, the game tells him he can't because he owes allegiance to the crown. Ever since the change to alignment with regions, this has been contradictory and caused RP problems. In order to avoid being rogue after that bug happened, my banker had to swear an oath, but now he can't change or move it at all because the game thinks he has a compeltely different duty to his ruler which has since been replaced by the allegiance to a region. All very confusing and a bit buggy - I'm holding out patiently(ish) for it to get fixed. psymann -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From theministephan at aim.com Tue Jul 1 00:40:04 2008 From: theministephan at aim.com (theministephan at aim.com) Date: Mon, 30 Jun 2008 18:40:04 -0400 Subject: [Discuss] Ruler position (was Dwilight Region Population) In-Reply-To: References: <50a4196d0806292049s6beb6926uaa0959f1e1c7c417@mail.gmail.com> <4868FB6B.9030603@googlemail.com> <4868FEED.4090102@lilwolf.biz> <9BDEE016-B0B1-416B-A05E-B3BE552C4226@dartmouth.edu> <48690EE6.3050903@lilwolf.biz> <8f0d4f790806301001k23aeceb0oee30c02cfcd6dc9@mail.gmail.com> <1B655E60-A643-4C0B-B1E7-D34D092B9F27@mac.com> <8f0d4f790806301008j3c3bbe53i42b903b62ac43e47@mail.gmail.com> <48691505.9030502@lilwolf.biz> <8f0d4f790806301022v107e9f6s32a27ba68087493d@mail.gmail.com> Message-ID: <8CAA9195F42DB1E-720-23DC@webmail-nc12.sysops.aol.com> > Josiah Allen wrote: >>> >>> Hmm, no, I just got this when I tried. >>> >>> 'You are a government member of your realm and hence directly under >>> your ruler solely. As such, your region must stay imperial.' >> >> I didn't say you could change away from imperial ;) If a lord of an >> region that already belongs to an duchy is made an council member the >> region stays with the duchy and doesn't go imperial. >> >> >Not on Atamara. We had a lord there that was made General a month or so >ago, and his region turned imperial the next turn. > >As for the oaths, it's a little peculiar for a council member I think. > >My banker has an oath to a Local Lord (actually the Duke of a city, but >with his local-lord-of-the-city hat on). But if he tries to change it >to someone else, the game tells him he can't because he owes allegiance >to the crown. > >Ever since the change to alignment with regions, this has been >contradictory and caused RP problems. In order to avoid being rogue >after that bug happened, my banker had to swear an oath, but now he >can't change or move it at all because the game thinks he has a >compeltely different duty to his ruler which has since been replaced by >the allegiance to a region. > >All very confusing and a bit buggy - I'm holding out patiently(ish) for >it to get fixed. > >psymann Yeah, I just tried the same thing as psymann (as a banker) and I got "As long as you are a government member of your realm, you are a knight of the Crown." ~Kevin T. Berstene Ryu Family -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080630/efd84300/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From psymann at hotmail.com Tue Jul 1 01:06:51 2008 From: psymann at hotmail.com (psymann) Date: Tue, 01 Jul 2008 00:06:51 +0100 Subject: [Discuss] Ruler position (was Dwilight Region Population) In-Reply-To: References: <50a4196d0806292049s6beb6926uaa0959f1e1c7c417@mail.gmail.com> <4868FB6B.9030603@googlemail.com> <4868FEED.4090102@lilwolf.biz> <9BDEE016-B0B1-416B-A05E-B3BE552C4226@dartmouth.edu> <48690EE6.3050903@lilwolf.biz> <8f0d4f790806301001k23aeceb0oee30c02cfcd6dc9@mail.gmail.com> <1B655E60-A643-4C0B-B1E7-D34D092B9F27@mac.com> <8f0d4f790806301008j3c3bbe53i42b903b62ac43e47@mail.gmail.com> <48691505.9030502@lilwolf.biz> <8f0d4f790806301022v107e9f6s32a27ba68087493d@mail.gmail.com> Message-ID: theministephan at aim.com wrote: > > Yeah, I just tried the same thing as psymann (as a banker) and I got > > "As long as you are a government member of your realm, you /are/ a knight of the Crown." Yes, that's the phrase that's been bugging me for a couple of months now!! *sneers at the phrase* This is despite no longer being aligned to the crown and actually having a rather bizarre 1% oath set up with a Duke. All I want to do is to change my alignment to my original home region under my old before-I-was-banker local lord, where my family live, but I can't... *sobs* psymann -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From john.p.murphy at Dartmouth.EDU Tue Jul 1 02:09:53 2008 From: john.p.murphy at Dartmouth.EDU (John P. Murphy) Date: Mon, 30 Jun 2008 20:09:53 -0400 Subject: [Discuss] Ruler position (was Dwilight Region Population) In-Reply-To: <48690EE6.3050903@lilwolf.biz> References: <50a4196d0806292049s6beb6926uaa0959f1e1c7c417@mail.gmail.com> <4868FB6B.9030603@googlemail.com> <4868FEED.4090102@lilwolf.biz> <9BDEE016-B0B1-416B-A05E-B3BE552C4226@dartmouth.edu> <48690EE6.3050903@lilwolf.biz> Message-ID: On Jun 30, 2008, at 12:50 PM, LilWolf wrote: > John P. Murphy wrote: >> It's entirely logical > > No, it isn't. She also has an oath with the ruler of the realm the > duke > is seceding from. The game even tells her she owes fealty to said > ruler. > Why then does a duke get to drag her along(causing her to lose the > bankers position no less) when he's not even mentioned as her liege? > According to you she has two oaths, so why does the game weight the > oath > to the lesser(the duke) as being more important? No, she does not have an oath to the ruler. Just becoming banker does not form a bond like that between a region commander and her liege lord. The game needs to have sensible defaults, and assuming that a region commander follows the Duke makes sense in the vast majority of cases. Creating a patchwork of exceptions will just lead to confusion and bugs. > The old code with imperial regions for council members handled the > situation much more gracefully(although imperial regions were annoying > in other ways). That may be, but as you note, it had its own problems. John -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From john.p.murphy at Dartmouth.EDU Tue Jul 1 02:08:17 2008 From: john.p.murphy at Dartmouth.EDU (John P. Murphy) Date: Mon, 30 Jun 2008 20:08:17 -0400 Subject: [Discuss] Can't buy rogue regions? In-Reply-To: <8CAA9157B0668FA-1380-919@FWM-D26.sysops.aol.com> References: <8CAA9157B0668FA-1380-919@FWM-D26.sysops.aol.com> Message-ID: <10C53B17-1B71-4D10-BE28-F1681644AB2F@dartmouth.edu> On Jun 30, 2008, at 6:12 PM, theministephan at aim.com wrote: > > >My character recently got the option, in a rogue region, to use > >family money to "Buy this region... - use your family wealth to > >corrupt the local government.", but got the message, "You can not buy > >a region from this "realm"." > > > >Is this a game balance thing? It seems to me that rogue regions > >ought to have easily corruptible local governments. In any case, the > >error text is misleading: surely I would not be buying it from a > >*realm* in the sense of a transaction blessed by the ruler. > > > >John > > I think it's more that you can't buy a region that's in anarchy > because it doesn't HAVE any government to corrupt. And the region > views itself as a realm, so the text isn't that bad. That doesn't square with a other behavior, though -- being arrested by guards in local regions, for example. My understanding from the way Tom has been talking about rogue regions is that they have their own little organizations, and even petty nobility. John -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080630/7df115e0/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From Snow15cat at aol.com Tue Jul 1 02:18:36 2008 From: Snow15cat at aol.com (Snow15cat at aol.com) Date: Mon, 30 Jun 2008 20:18:36 EDT Subject: [Discuss] Ruler position (was Dwilight Region Population) Message-ID: Yeah, I just tried the same thing as psymann (as a banker) and I got "As long as you are a government member of your realm, you are a knight of the Crown." ~Kevin T. Berstene Ryu Family ----------------------- It's seems to work on Belu though, I had this same problem with my (then) General with the same text response. But we tried again a few days later and it worked fine. ************** Gas prices getting you down? Search AOL Autos for fuel-efficient used cars. (http://autos.aol.com/used?ncid=aolaut00050000000007) -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080630/32e1ae21/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From theministephan at aim.com Tue Jul 1 03:10:14 2008 From: theministephan at aim.com (theministephan at aim.com) Date: Mon, 30 Jun 2008 21:10:14 -0400 Subject: [Discuss] Can't buy rogue regions? In-Reply-To: <10C53B17-1B71-4D10-BE28-F1681644AB2F@dartmouth.edu> References: <8CAA9157B0668FA-1380-919@FWM-D26.sysops.aol.com> <10C53B17-1B71-4D10-BE28-F1681644AB2F@dartmouth.edu> Message-ID: <8CAA92E59D88DA3-15AC-1808@WEBMAIL-DF11.sysops.aol.com> >That doesn't square with a other behavior, though -- being arrested by guards in local regions, for example. ?My understanding from the way Tom has been talking about rogue regions is that >they have their own little organizations, and even petty nobility. > >John Well, think about it.? Villages with constant monster attacks and other things like it will learn to post guards around.? There's still no "head government" to an anarchy.? There may be guards, but it's mostly for single protection.? Some people work together, but there's no way you can buy off every single little village in a region.? Petty nobility is just richer people in a village, maybe a mayor or something. -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080630/6e74cb18/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From josiahallen at gmail.com Tue Jul 1 03:19:56 2008 From: josiahallen at gmail.com (Josiah Allen) Date: Mon, 30 Jun 2008 21:19:56 -0400 Subject: [Discuss] Offering Oaths In-Reply-To: References: <4867D7F2.2010709@lilwolf.biz> <4867FE9B.7060501@lilwolf.biz> <609FE0F0-BAA0-43A0-B64D-8A937DE8938D@lemuria.org> <486928F4.4015.5D862024@robert.arcm.com> Message-ID: <8f0d4f790806301819n400dd903jb871e2dc48cd9b24@mail.gmail.com> On Mon, Jun 30, 2008 at 3:51 PM, Robert Leatherman < robhercdragon at hotmail.com> wrote: > Monday, June 30, 2008 1:42 PM by Robert Croson, Jr > I can offer myself an oath now. > ----------------------------------------- > > I have the option too, however when I tried it I got the following, so it > is > working fine. > > Except when I tried to offer one to an unaligned noble i got this: "This is not an unaligned noble of your realm." -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080630/f4345595/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From josiahallen at gmail.com Tue Jul 1 04:51:48 2008 From: josiahallen at gmail.com (Josiah Allen) Date: Mon, 30 Jun 2008 22:51:48 -0400 Subject: [Discuss] Rogue question In-Reply-To: <4e3e08920806301445m330d6a5qdeb92a4fbb2d3ee4@mail.gmail.com> References: <4e3e08920806301445m330d6a5qdeb92a4fbb2d3ee4@mail.gmail.com> Message-ID: <8f0d4f790806301951w1bfb8d2q5633e266cfc7ddf7@mail.gmail.com> On Mon, Jun 30, 2008 at 5:45 PM, Tom Skibo wrote: > I'm not sure if this is a bug or intentional. One of my characters is > currently rogue, and has a unit. I've noticed that as a rogue, you cannot > loot or TO. The looting I can understand might be to detur players from > staying rogue too long. Though it may just be a bug. The TO thing I also > see two sides of. One, it would make sense for rogues to be able to CTO and > create a new realm. Then it would not be a "colony" of a parent realm, but > one started by nobles, thus allowing them to choose their own government and > such. On the other hand it would be a mess code wise. "Rogue colony"? > > > > -- > Unsubscribing and other list options: > http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss > Tom does not like rogues doing anything other than looking for a new realm. -- "Growth in wisdom may be exactly measured by decrease in bitterness" -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080630/44cad8be/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From andfalcon at cox.net Tue Jul 1 07:06:53 2008 From: andfalcon at cox.net (Andrew Morris) Date: Tue, 1 Jul 2008 01:06:53 -0400 Subject: [Discuss] Dwilight Daimon Contact Message-ID: Is there any way for someone to contact the daimon lord on Dwilight? I assumed that he is a ruler or general of a "realm"(game-mechanics wise) but that didn't work. My character needs to contact him but has no way based on the messaging mechanics. Presumably, IC, I would just send a messenger and if he gets eaten, oh well, my message got through, he was just a messenger, but how do I do this IG? I don't even care if it comes down to--give me your character's name and I'll send him a blank letter, then just use the Reply link to send your message--but I would like some method of contact seeing as it makes sense IC. -Andrew Bellmon family -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From talitacs at gmail.com Tue Jul 1 07:31:20 2008 From: talitacs at gmail.com (Talita CS) Date: Tue, 1 Jul 2008 02:31:20 -0300 Subject: [Discuss] Dwilight Daimon Contact In-Reply-To: References: Message-ID: On Tue, Jul 1, 2008 at 2:06 AM, Andrew Morris wrote: > Is there any way for someone to contact the daimon lord on Dwilight? I > assumed that he is a ruler or general of a "realm"(game-mechanics > wise) but that didn't work. My character needs to contact him but has > no way based on the messaging mechanics. Presumably, IC, I would just > send a messenger and if he gets eaten, oh well, my message got > through, he was just a messenger, but how do I do this IG? I don't > even care if it comes down to--give me your character's name and I'll > send him a blank letter, then just use the Reply link to send your > message--but I would like some method of contact seeing as it makes > sense IC. My advy has offered to send messages to two of her realm's people... Get one to do it for you. You wouldn't mind if s/he got eaten :P -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080701/9c614d4c/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From tom at lemuria.org Tue Jul 1 08:09:01 2008 From: tom at lemuria.org (Tom Vogt) Date: Tue, 1 Jul 2008 08:09:01 +0200 Subject: [Discuss] Offering Oaths In-Reply-To: References: <4867D7F2.2010709@lilwolf.biz> <8CAA845056DA4F5-870-29C7@webmail-md06.sysops.aol.com> <4867FE9B.7060501@lilwolf.biz> <609FE0F0-BAA0-43A0-B64D-8A937DE8938D@lemuria.org> Message-ID: <3E6ABF09-43A8-4878-9BAC-65CFDB4A9329@lemuria.org> Am 30.06.2008 um 21:49 schrieb Robert Leatherman: > Things are better, as there was no one in the drop down to even > attempt to > offer an oath to before. However, I keep getting the following > error for > everyone that I attempted to offer an oath to: > > "This is not an unaligned noble of your realm." Fixed as well now. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From nlksfd324 at fastmail.fm Tue Jul 1 11:25:33 2008 From: nlksfd324 at fastmail.fm (fodder) Date: Tue, 01 Jul 2008 10:25:33 +0100 Subject: [Discuss] Dwilight Daimon Contact In-Reply-To: References: Message-ID: Andrew Morris wrote: > Is there any way for someone to contact the daimon lord on Dwilight? I > assumed that he is a ruler or general of a "realm"(game-mechanics > wise) but that didn't work. My character needs to contact him but has > no way based on the messaging mechanics. Presumably, IC, I would just > send a messenger and if he gets eaten, oh well, my message got > through, he was just a messenger, but how do I do this IG? I don't > even care if it comes down to--give me your character's name and I'll > send him a blank letter, then just use the Reply link to send your > message--but I would like some method of contact seeing as it makes > sense IC. > > -Andrew > Bellmon family IC? how would you even know who the daimon lord is? or for that matter there is a daimon lord? only way to know is to walk over there and be in the same region.. why not do that? -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From psymann at hotmail.com Tue Jul 1 12:50:14 2008 From: psymann at hotmail.com (psymann) Date: Tue, 01 Jul 2008 11:50:14 +0100 Subject: [Discuss] Lords and Armies Message-ID: One thing I'm not really sure about at the moment, and hoping someone can help me with: We have these armies in each realm. My understanding is that knights are placed in the armies by their lords as part of the knight's oath to a lord. ie Lord says "Here, have some tax gold" and knight says "Thanks, and in return I will manage my estate to benefit your region and fight for you in the army". So therefore, the first thing I think is that nobles with no oaths would never have reason to join the army. And I think that fits with the game as I don't think you can join an army without having a lord first (though not sure whether those people with 0% oaths can be put in an army - I'd assume that they can't). But then what confuses me is why would a Lord end up in an army? To whom are they committed to provide a service, that causes them to be in the army? Their Duke, perhaps? But then why would a Duke ever end up in the army? Or a ruler? From what I can see, being in the army is a service you provide to your lord. So since the ruler doesn't have a lord, why would they ever be in an army? It's all a bit confusing. And then, once you have rulers and lords in an army, being ordered around by simple knights, it becomes yet more confusing - it makes little sense to me for a ruler to be being ordered around, yet it also makes little sense to me for a member of the army not to be ordered around by its marshal. So when a marshal is a simple knight and the army contains the lord/duke/ruler, how does this work? psymann -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From dham0749 at gmail.com Tue Jul 1 13:02:03 2008 From: dham0749 at gmail.com (Dominic) Date: Tue, 1 Jul 2008 07:02:03 -0400 Subject: [Discuss] Beluaterra's unending Daimon invasion. Message-ID: <50a4196d0807010402n1f901202r7a71715f7305511@mail.gmail.com> *Tom Vogt* tom at lemuria.org *Mon Jun 30 10:54:49 CEST 2008* ------------------------------ >Am 26.06.2008 um 06:23 schrieb Dominic: >>* long? Would it really be that unthinkable to make them shorter and *>>* more frequent? A permanent inhuman realm, for all I care, as long as *>>* they don't require the attention of most of the continent for such a *>>* long freaking time in a row. Localize them a bit more... "Oh, *>>* there's an invasion in the south-east!", *> >We are always changing the invasions. Not one has been like those >before, and this one is no different. > >In fact, the "invasion" has been over for months. I have no idea what >you people are all talking about at this time. As I said in another >place, many realms have not had a daimon within their borders for >_months_. Does it really matter that no daimons have visited their realms? I seriously doubt it, as the threat of an attack is ever-present. Most realms that aren't being attacked by the daimons are going out of their ways to fight them outside their borders, to reduce the threat if possible and gain foreign favours and a good reputation, should they be attacked. No, invasions haven't been the same before, but they've been dull, and they also had people complain about the *unending* invasion. The title the original poster used is quite appropriate for how many feel. Sure, maybe it could have been put forward better, but doesn't that still go to show that people would preffer shorter invasions rather than ones who last over a year and a half? I've been is such realms you talk about, some were even like that during the strongest part of the invasion... the daimons are always affecting them, indirectly if not indirectly. And besides, those tend to be realms that would be incapable of doing anything else anyways, for many possible reasons. Instead of culling out the weak, this invasion just tied up the powers and put their on-going wars and conflicts on hold. We hear tales about how the other invasions left bunch of the lands rogue, but right now, we are just scratching our heads and woundering "How the hell did Fronen get killed?", as they are the only ones to die by the NPC forces. Valentia, Luz de Bia, and Ashborn got killed by human actions, Khthon, I can't tell, but who cares since it already got rebuilt... during the invasion. -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080701/baa51922/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From dham0749 at gmail.com Tue Jul 1 13:25:11 2008 From: dham0749 at gmail.com (Dominic) Date: Tue, 1 Jul 2008 07:25:11 -0400 Subject: [Discuss] Beluaterra's unending Daimon invasion. Message-ID: <50a4196d0807010425y6be42033qc901a42f8796a7ab@mail.gmail.com> *>Robert Croson, Jr* robert at arcm.com *>Mon Jun 30 16:25:41 CEST 2008* ------------------------------ >Some realms had a very strong, vested interests in the daimons staying in the >world. Sint, for example: They destroyed Ashborn with daimons, and were >almost ready to finish off Old Grehk as well. Avalon used daimons, as did RoF. >Vlaanderen, obviously. CG tried to use them, and failed. These were all realms >that didn't have any interest at all in sharing, or in sharing the right information. > >Well, anyway, I didn't have all the information I needed to make any kind of >informed guess. That doesn't mean that no one had it. > >I guess what everyone is looking for is a sense of closure. Right now it's like >getting to a certain point in a book, then everyone starts telling you "It's over, >you've already hit the end of the story. Stop reading. There's nothing left to >read." But that can't be right, because there's still stuff happening. There are >still more pages in the book! Not only that, but we still don't know what >happened. It's not a satisfying conclusion. It just doesn't feel right. > > >-- >Rob To be fair, I believe Sint killed Ashborn before being with the daimons. I'm not sure Avalon really used them much, as it turned on them not long after, and I don't think they used it. As for RoF, as for a few realms, they never asked for them. First they got Silent who, obviously, was rather silent. When the king said "No, we aren't fighting anyone", he pretty much left, despite how his political oppenents secretly attempled to manipulate the daimon into doing their deeds for them. Later, Rampaging joined, I can't even remember (selective memory, perhaps), but I think he might have been the one who torched Fwuvoghor down to the ground. RoF was cripled when I took power, its capital sieged by daimons immediatly after a successful rebellion (hell, they killed all the loyalist forces which made the rebels succeed). Melegra was lost, and RoF was on the danger line for a long time, overthrowing the TO many times, neighbours unwilling to help and Summoner's undead valiently slain using the wrong settings and therefore causing no damage. Then, a daimon joined, he rallied the daimons and did civil work, helped repair. None knew what he wanted, but he sure made things interesting. Most of RoF hated the thing though, especially its ruler, but since he couldn't kill it himself, he sent it against Avalon, who had wanted it to die, and who had insulted him just a few days before. He would have killed Avalon with it, and then attacked Riombara (if the daimon would have stayed that long), but never did he want the daimons to remain, so RoF never acted to prolonge the daimons as far as I know (can't say for the republican forces). JO also shared almost everything he knew with the other rulers (and unlike most, with his realm-mates, all of them), he simply didn't give his sources so he was labelled as a raving madman. Another thing that probably made people shy of sharing is the fear of being cut-off, the fear that if the inhuman factions learned than an individual was spreading their words to the whole word, they'd stop telling them things, and they'd be left in to dark with the ignorant mass. That's why JO never gave quotes, anyways, and recapitulated what he was told (well, to foreigners, I think he simply copied the messages for his realm-mates). Also, I don't think I ever heard of the League of Champions... what is this? As for the daimon worship closing down... Why did it, anyways? These "victories" are so dull when little human action was required... On a side note, what the hell was up with the monsters' death? That was lame, and we almost felt cheated by what obviously seemed to be the GMs simply getting too bored of them to end them correctly... to allow humans the satisfaction, or the guilt, of their destruction. I was in Thalmarkin when they came and said "The betrayer is here, daimons know our island, we will punish you!" Nobody had the slightest clue what they were rambling about, and we were just irritated by their presence. A monster island? Didn't seem to fit with anything that was going on, seemed like a cheap fabrication made on the spot, which I still think it is. Hell, I even doubt that what they said was true, than any human betrayed them, especially at this point. Things were much more interesting with the monsters and undead than with the daimons, atleast there you were forced to research and spread your knowledge: after all, you wanted to be in the right faction, and wanted the others to do the same. Also added the political intrigue. -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080701/7a4e488f/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From robert at arcm.com Tue Jul 1 14:12:57 2008 From: robert at arcm.com (Robert Croson, Jr) Date: Tue, 01 Jul 2008 08:12:57 -0400 Subject: [Discuss] Beluaterra's unending Daimon invasion. In-Reply-To: <50a4196d0807010402n1f901202r7a71715f7305511@mail.gmail.com> References: <50a4196d0807010402n1f901202r7a71715f7305511@mail.gmail.com> Message-ID: <486A1F49.3479.61485B51@robert.arcm.com> On 1 Jul 2008 at 7:02, Dominic wrote: > Luz de Bia ... got killed by human actions As much as I would *like* to be able to say that we killed Luz de Bia, I can't. The daimons took care of that one by looting the capital rogue. -- Rob 'To do is to be.' - Descartes 'To be is to do.' - Voltaire 'Do be do be do.' - Frank Sinatra -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From robert at arcm.com Tue Jul 1 14:24:27 2008 From: robert at arcm.com (Robert Croson, Jr) Date: Tue, 01 Jul 2008 08:24:27 -0400 Subject: [Discuss] Beluaterra's unending Daimon invasion. In-Reply-To: <50a4196d0807010425y6be42033qc901a42f8796a7ab@mail.gmail.com> References: <50a4196d0807010425y6be42033qc901a42f8796a7ab@mail.gmail.com> Message-ID: <486A21FB.29183.6152E292@robert.arcm.com> On 1 Jul 2008 at 7:25, Dominic wrote: > To be fair, I believe Sint killed Ashborn before being with the > daimons. Nope. I remember messages about the daimons calling for rivers of Ashborn blood. And don't forget Bocephus complaining vehemently: "It was *not* *Sint* breaking their non-aggression treaty with Ashborn, it was a bunch of daimons, and the fact that the daimons had Sint banners really meant nothing, because, you see, they weren't really Sint. They were daimons. Can't you see the difference?" That was around the time my character started calling Bocephus a liar and a coward. > I'm not sure Avalon really used them much, as it turned on > them not long after, and I don't think they used it. I do remember the Avalon daimon going on several looting and killing sprees. If I remember correctly it happened to be in areas that were beneficial to Avalon. My memory on the specifics of that is kinda fuzzy. > As for RoF, as > for a few realms, they never asked for them. "Did not ask" != "Did not use" > First they got Silent > who, obviously, was rather silent. When the king said "No, we aren't > fighting anyone", he pretty much left, despite how his political > oppenents secretly attempled to manipulate the daimon into doing their > deeds for them. Later, Rampaging joined, I can't even remember > (selective memory, perhaps), but I think he might have been the one > who torched Fwuvoghor down to the ground. RoF was cripled when I took > power, its capital sieged by daimons immediatly after a successful > rebellion (hell, they killed all the loyalist forces which made the > rebels succeed). Melegra was lost, and RoF was on the danger line for > a long time, overthrowing the TO many times, neighbours unwilling to > help and Summoner's undead valiently slain using the wrong settings > and therefore causing no damage. Then, a daimon joined, he rallied the > daimons and did civil work, helped repair. None knew what he wanted, > but he sure made things interesting. Most of RoF hated the thing > though, especially its ruler, but since he couldn't kill it himself, > he sent it against Avalon, who had wanted it to die, and who had > insulted him just a few days before. He would have killed Avalon with > it, and then attacked Riombara (if the daimon would have stayed that > long), but never did he want the daimons to remain, so RoF never acted > to prolonge the daimons as far as I know (can't say for the republican > forces). JO also shared almost everything he knew with the other > rulers (and unlike most, with his realm-mates, all of them), he simply > didn't give his sources so he was labelled as a raving madman. RoF, like several other realms, used the daimons for it's own purposes. True, you may not have personally wanted the daimons to stay in power for ever, but you did actively use the daimons for your benefit, when the opportunity presented itself. > Another thing that probably made people shy of sharing is the fear of > being cut-off, the fear that if the inhuman factions learned than an > individual was spreading their words to the whole word, they'd stop > telling them things, and they'd be left in to dark with the ignorant > mass. That's why JO never gave quotes, anyways, and recapitulated what > he was told (well, to foreigners, I think he simply copied the > messages for his realm-mates). That's quite possible. > Also, I don't think I ever heard of the League of Champions... what is > this? I've heard the name, but don't know anything about it. > As for the daimon worship closing down... Why did it, anyways? I have no idea. That was one of the more terrifying weapons the daimons had, though. You can fight and kill daimon armies. You can't fight the daimon worshipers. -- Rob Yes, it does kill brain cells - but only the weak ones. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From robert at arcm.com Tue Jul 1 14:27:19 2008 From: robert at arcm.com (Robert Croson, Jr) Date: Tue, 01 Jul 2008 08:27:19 -0400 Subject: [Discuss] Lords and Armies In-Reply-To: References: Message-ID: <486A22A7.2034.6155830E@robert.arcm.com> On 1 Jul 2008 at 11:50, psymann wrote: > One thing I'm not really sure about at the moment, and hoping someone > can help me with: > > We have these armies in each realm. My understanding is that knights > are placed in the armies by their lords as part of the knight's oath > to a lord. ie Lord says "Here, have some tax gold" and knight says > "Thanks, and in return I will manage my estate to benefit your region > and fight for you in the army". > > So therefore, the first thing I think is that nobles with no oaths > would never have reason to join the army. And I think that fits with > the game as I don't think you can join an army without having a lord > first (though not sure whether those people with 0% oaths can be put > in an army - I'd assume that they can't). Yes, they can. > But then what confuses me is why would a Lord end up in an army? To > whom are they committed to provide a service, that causes them to be > in the army? Their Duke, perhaps? A lord joins an army because he wants to do so. > But then why would a Duke ever end up in the army? Or a ruler? A Duke and ruler join an army because they want to do so. > And then, once you have rulers and lords in an army, being ordered > around by simple knights, it becomes yet more confusing - it makes > little sense to me for a ruler to be being ordered around, yet it also > makes little sense to me for a member of the army not to be ordered > around by its marshal. So when a marshal is a simple knight and the > army contains the lord/duke/ruler, how does this work? The ruler/duke/lord follow the army of their own volition. They go where they want to go, when they want to. The smart ones realize that following along with the army just happens to be the smart thing to do. -- Rob Never stand between a fire hydrant and a dog. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From robert at arcm.com Tue Jul 1 14:42:25 2008 From: robert at arcm.com (Robert Croson, Jr) Date: Tue, 01 Jul 2008 08:42:25 -0400 Subject: [Discuss] Dwilight Daimon Contact In-Reply-To: References: Message-ID: <486A2631.25810.616357E3@robert.arcm.com> On 1 Jul 2008 at 1:06, Andrew Morris wrote: > Is there any way for someone to contact the daimon lord on Dwilight? I > assumed that he is a ruler or general of a "realm"(game-mechanics > wise) but that didn't work. My character needs to contact him but has > no way based on the messaging mechanics. Presumably, IC, I would just > send a messenger and if he gets eaten, oh well, my message got > through, he was just a messenger, but how do I do this IG? You should be able to go to "Some rulers" and select only Prudent. I've talked to someone who is only a knight of a rural region, and they have the option to do so. > I don't > even care if it comes down to--give me your character's name and I'll > send him a blank letter, then just use the Reply link to send your > message--but I would like some method of contact seeing as it makes > sense IC. I can't give you any form of IC justification for it. -- Rob 'Ace'! Barf city. I bet you anything he wears women's underwear. -- Rimmer, Red Dwarf -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From andfalcon at cox.net Tue Jul 1 14:45:53 2008 From: andfalcon at cox.net (Andrew Morris) Date: Tue, 1 Jul 2008 08:45:53 -0400 Subject: [Discuss] Lords and Armies In-Reply-To: References: Message-ID: I had to deal with this a while back on Dwilight. I was marshal of an army containing the majority of lords, my duke, and the ruler. I made it clear that I didn't expect the lords/duke/ruler to follow my orders and in RP I said that they had better things to devote their time to than studying battle tactics(line settings), so they would listen to me for that. Both of my lord characters are in armies, but I don't follow the orders of the marshal for more than line settings if I will be in the same battle. -Andrew Bellmon Family -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From robert at arcm.com Tue Jul 1 15:23:48 2008 From: robert at arcm.com (Robert Croson, Jr) Date: Tue, 01 Jul 2008 09:23:48 -0400 Subject: [Discuss] Can't buy rogue regions? In-Reply-To: References: Message-ID: <486A2FE4.30917.618939B4@robert.arcm.com> On 30 Jun 2008 at 17:52, John P. Murphy wrote: > My character recently got the option, in a rogue region, to use > family money to "Buy this region... - use your family wealth to > corrupt the local government.", but got the message, "You can not buy > a region from this "realm"." > > Is this a game balance thing? It seems to me that rogue regions > ought to have easily corruptible local governments. Why? Maybe they like their independence. Maybe they don't *want* to be part of your realm. > In any case, the > error text is misleading: surely I would not be buying it from a > *realm* in the sense of a transaction blessed by the ruler. It's really not worth all the trouble and possible bug introduction to fix a minor cosmetic text bug. The message gets the point across: You can't buy the region. -- Rob If you ever catch on fire, try to avoid seeing yourself in the mirror, because I bet that's what REALLY throws you into a panic. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From stijnvanhove at gmail.com Tue Jul 1 15:59:39 2008 From: stijnvanhove at gmail.com (Stijn Van Hove) Date: Tue, 1 Jul 2008 15:59:39 +0200 Subject: [Discuss] Lords and Armies In-Reply-To: References: Message-ID: <3714da5e0807010659k31281e2u4cbeb9e82c402803@mail.gmail.com> On Tue, Jul 1, 2008 at 12:50 PM, psymann wrote: > > But then what confuses me is why would a Lord end up in an army? To > whom are they committed to provide a service, that causes them to be in > the army? Their Duke, perhaps? 1) To keep busy. Once a region is at perfect and not too far from the capital, visiting it two or three times a month is more than enough to keep it in good shape. First I tried being a mentor to keep busy, but I had one student in three months so went back to being a knight. 2) To monitor what the marshal is ordering my knights so I can react in time when the army no longer serves the best interests of my region. Important for example when your region gets overrun by an undead horde. I can't speak for dukes or rulers. But I assume it's for comparable reasons. -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080701/d84d92b3/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From andfalcon at cox.net Tue Jul 1 17:09:22 2008 From: andfalcon at cox.net (Andrew Morris) Date: Tue, 1 Jul 2008 11:09:22 -0400 Subject: [Discuss] Dwilight Daimon Contact In-Reply-To: References: <486A2631.25810.616357E3@robert.arcm.com> Message-ID: > IC? > how would you even know who the daimon lord is? or for that matter there > is a daimon lord? > only way to know is to walk over there and be in the same region.. why > not do that? I know IC because I have received letters from one of my fellow generals and he confirmed the presence of the daimon lord. And, IC, I don't want to endanger myself(not to mention spend 2-4 weeks traveling) when I could send a lowly messenger to contact him. > You should be able to go to "Some rulers" and select only Prudent. I've talked > to someone who is only a knight of a rural region, and they have the option to > do so. I thought so too, but only the human realm rulers are listed. -Andrew Bellmon Family -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From chaoswolf_ms at yahoo.com Tue Jul 1 19:18:20 2008 From: chaoswolf_ms at yahoo.com (Donald Munro) Date: Tue, 1 Jul 2008 10:18:20 -0700 Subject: [Discuss] Dwilight Daimon Contact References: <486A2631.25810.616357E3@robert.arcm.com> Message-ID: I pointed out OOC to the Generals that the message sent to the General Channel that the GM message there was an OOC message to the General -- it should not have been used IC and should be ignored for IC purposes. Double check the message -- it clearly states the message from the Daimon Lord was OOC. Sure we all know there are Daimons -- but unless the Daimon Lord has sent other messages IC, we're still IC required to not know about him. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From robert at arcm.com Tue Jul 1 19:32:09 2008 From: robert at arcm.com (Robert Croson, Jr) Date: Tue, 01 Jul 2008 13:32:09 -0400 Subject: [Discuss] Dwilight Daimon Contact In-Reply-To: References: , , Message-ID: <486A6A19.22184.626C98DB@robert.arcm.com> On 1 Jul 2008 at 11:09, Andrew Morris wrote: > > You should be able to go to "Some rulers" and select only Prudent. > > I've talked to someone who is only a knight of a rural region, and > > they have the option to do so. > > I thought so too, but only the human realm rulers are listed. Sorry, my mistake. Someone pointed out to me that this discussion is about Dwilight. With all the discussion about the daimons on BT, I got confused. Prudent is the daimon ruler on Beluaterra, not Dwilight. I have no idea how you could get in touch with the daimopn leader on Dwilight, without traveling to a region and contacting the region lord. There *used* to be a link to some mysterious ruler on Dwilight, but it was removed. -- Rob The only difference between a rut and a grave is the depth. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From theministephan at aim.com Tue Jul 1 20:35:03 2008 From: theministephan at aim.com (theministephan at aim.com) Date: Tue, 01 Jul 2008 14:35:03 -0400 Subject: [Discuss] Dwilight Daimon Contact In-Reply-To: <486A6A19.22184.626C98DB@robert.arcm.com> References: , , <486A6A19.22184.626C98DB@robert.arcm.com> Message-ID: <8CAA9C04FB58ECA-454-1308@webmail-nf18.sim.aol.com> How do we even know there /are/ damions on Dwilight?? I haven't heard anything about them through my characters, and the only thing that I can think if is the "(rogue) has taken over region X", but that could just be a text error, couldn't it? -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080701/653f2584/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From robert at arcm.com Tue Jul 1 20:56:54 2008 From: robert at arcm.com (Robert Croson, Jr) Date: Tue, 01 Jul 2008 14:56:54 -0400 Subject: [Discuss] Dwilight Daimon Contact In-Reply-To: <8CAA9C04FB58ECA-454-1308@webmail-nf18.sim.aol.com> References: , <486A6A19.22184.626C98DB@robert.arcm.com>, <8CAA9C04FB58ECA-454-1308@webmail-nf18.sim.aol.com> Message-ID: <486A7DF6.14022.62BA2FC5@robert.arcm.com> On 1 Jul 2008 at 14:35, theministephan at aim.com wrote: > How do we even know there /are/ damions on Dwilight?? I haven't heard > anything about them through my characters, and the only thing that I > can think if is the "(rogue) has taken over region X", but that could > just be a text error, couldn't it? I don't know if there are specifically "daimons" on Dwilight. The general of Melodia sent a message to the other generals describing "netherworld" groups of monsters attacking their capital. He claimed they came from the city of Nightmarch, near Volcano Nightscree. I know people who have seen scout reports showing regions owned by "Netherworld". I haven't personally. I reported this information on the wiki for the Dwilight Daily, since I did receive it IC. -- Rob It has been my philosophy of life that difficulties vanish when faced boldly. -- Isaac Asimov -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From nlksfd324 at fastmail.fm Tue Jul 1 23:55:18 2008 From: nlksfd324 at fastmail.fm (fodder) Date: Tue, 01 Jul 2008 22:55:18 +0100 Subject: [Discuss] Dwilight Daimon Contact In-Reply-To: References: <486A2631.25810.616357E3@robert.arcm.com> Message-ID: Andrew Morris wrote: > I know IC because I have received letters from one of my fellow > generals and he confirmed the presence of the daimon lord. And, IC, I > don't want to endanger myself(not to mention spend 2-4 weeks > traveling) when I could send a lowly messenger to contact him. but I doubt we know ICly who that daimon is yet. daimon lord? could be a nobody for all we know. yes there were scout reports donkey weeks/months ago from an infil in madina, no doubt elsewhere too, the general in my realm also reported some talk from melodia. were there scout reports? I didn't see any, nor asked my general for any, because I couldn't care less. could be exaggerated claims to try to keep their realm alive for all I know. but... so what. as I said... how does anyone know where that thing is when you send that letter? we can accept mailing rulers instantaneously because it's a network of couriers that'll get the job done. can't say such a thing exists. for daimons. we can just assume everyone approaching will get eaten, burnt, etc. if a noble wants to speak to daimons, then they either send an advy to deliever a message or walk all the way there themselves.... and hope they find them... we all know this stuff started oocly in the 1st place when the name popped up on the message lists. i can't even remember if the name on the list showed up on scout reports. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From zol.tanzet at gmail.com Wed Jul 2 06:11:44 2008 From: zol.tanzet at gmail.com (Anthony Cerqueira) Date: Tue, 1 Jul 2008 23:11:44 -0500 Subject: [Discuss] Dwilight Daimon Contact In-Reply-To: References: <486A2631.25810.616357E3@robert.arcm.com> Message-ID: <2ff948900807012111v3463d19ch4f946c35b0b71c13@mail.gmail.com> On 7/1/08, fodder wrote: > > Andrew Morris wrote: > > > I know IC because I have received letters from one of my fellow > > generals and he confirmed the presence of the daimon lord. And, IC, I > > don't want to endanger myself(not to mention spend 2-4 weeks > > traveling) when I could send a lowly messenger to contact him. > > but I doubt we know ICly who that daimon is yet. daimon lord? could be a > nobody for all we know. > > yes there were scout reports donkey weeks/months ago from an infil in > madina, no doubt elsewhere too, the general in my realm also reported > some talk from melodia. were there scout reports? I didn't see any, nor > asked my general for any, because I couldn't care less. could be > exaggerated claims to try to keep their realm alive for all I know. > > but... so what. as I said... how does anyone know where that thing is > when you send that letter? we can accept mailing rulers instantaneously > because it's a network of couriers that'll get the job done. > > can't say such a thing exists. for daimons. we can just assume everyone > approaching will get eaten, burnt, etc. > > if a noble wants to speak to daimons, then they either send an advy to > deliever a message or walk all the way there themselves.... and hope > they find them... > > we all know this stuff started oocly in the 1st place when the name > popped up on the message lists. i can't even remember if the name on the > list showed up on scout reports. > > http://wiki.battlemaster.org/index.php/Dwilight/Nightmarch http://wiki.battlemaster.org/index.php/Unti_Family/Lina/Explorer -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080701/3a806fd4/attachment.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From pyrtolin at gmail.com Sun Jul 6 07:14:23 2008 From: pyrtolin at gmail.com (Karl Greenley) Date: Sun, 6 Jul 2008 01:14:23 -0400 Subject: [Discuss] Ruler position (was Dwilight Region Population) In-Reply-To: <4869172B.7060009@lilwolf.biz> References: <50a4196d0806292049s6beb6926uaa0959f1e1c7c417@mail.gmail.com> <4868FEED.4090102@lilwolf.biz> <9BDEE016-B0B1-416B-A05E-B3BE552C4226@dartmouth.edu> <48690EE6.3050903@lilwolf.biz> <8f0d4f790806301001k23aeceb0oee30c02cfcd6dc9@mail.gmail.com> <1B655E60-A643-4C0B-B1E7-D34D092B9F27@mac.com> <8f0d4f790806301008j3c3bbe53i42b903b62ac43e47@mail.gmail.com> <48691505.9030502@lilwolf.biz> <8f0d4f790806301022v107e9f6s32a27ba68087493d@mail.gmail.com> <4869172B.7060009@lilwolf.biz> Message-ID: On Mon, Jun 30, 2008 at 1:26 PM, LilWolf wrote: > Josiah Allen wrote: >> >> Hmm, no, I just got this when I tried. >> >> 'You are a government member of your realm and hence directly under >> your ruler solely. As such, your region must stay imperial.' > > I didn't say you could change away from imperial ;) If a lord of an > region that already belongs to an duchy is made an council member the > region stays with the duchy and doesn't go imperial. I wish. When my character was made Judge, his region wen imperial, and now, not only do I have to deal with being "Out of region/Out of duchy" everywhere, including the capital when doing work, the region beyond mine is stuck as imperial as well because it doesn't border on the duchy. -- -Karl -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From pyrtolin at gmail.com Sun Jul 6 09:13:26 2008 From: pyrtolin at gmail.com (Karl Greenley) Date: Sun, 6 Jul 2008 03:13:26 -0400 Subject: [Discuss] Treatment of adventurers In-Reply-To: References: <740095.68802.qm@web31910.mail.mud.yahoo.com> <48632AB6.7020602@comcast.net> <48641A20.4060909@comcast.net> <48641D52.5050802@comcast.net> Message-ID: On Thu, Jun 26, 2008 at 8:54 PM, Jeremy Stephens wrote: > wasn't the best choice. Whatever the situation it's one less advy in the FE > world so the nobles will have more undead to entertain them and keep their > swords sharp so I suppose all's well that end's well, right? One less adventurer? What you need to do is pound the ground around her region talking to all the adventurers and letting them know that they risk random arrest there. See how she likes having no one about to keep her grounds clear. -- -Karl -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From pyrtolin at gmail.com Sun Jul 6 09:16:31 2008 From: pyrtolin at gmail.com (Karl Greenley) Date: Sun, 6 Jul 2008 03:16:31 -0400 Subject: [Discuss] Treatment of adventurers In-Reply-To: References: <740095.68802.qm@web31910.mail.mud.yahoo.com> <48641A20.4060909@comcast.net> <48641D52.5050802@comcast.net> <29363CCD-8FA4-44F7-9A8F-74455F5DE2B7@mac.com> Message-ID: On Fri, Jun 27, 2008 at 7:44 AM, psymann wrote: > 3) > > Letter from Dame Blob > Sent to Judge Splodge > > Judge Splodge, > > I saw Johnny commoner looking through the window at me today. I request > that you arrest him at once. > > Dame Blob > > > Now this is a continuation, that could be a continuation of either > scenario (1) or (2). It might be that Johnny actually was looking at > her, in which case her letter to the Judge is a fair request. Or it > could be that, like instance (2), she may be wrong, and is unfairly > asking for Johnny's arrest. You forget the additional possibility that she never even took a bath, but just wrote that note because she know the judge would be angered by it. -- -Karl -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From nlksfd324 at fastmail.fm Mon Jul 7 23:00:22 2008 From: nlksfd324 at fastmail.fm (fodder) Date: Mon, 07 Jul 2008 22:00:22 +0100 Subject: [Discuss] Looting/razing temples / judge Message-ID: We know that normal looting, if caught, will send a message to the judge, fines applied if the person doing it is revealed and if the law says so. Does that include looting/razing temples or shrines? Thanks. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From robhercdragon at hotmail.com Mon Jul 7 23:19:58 2008 From: robhercdragon at hotmail.com (Robert Leatherman) Date: Mon, 7 Jul 2008 16:19:58 -0500 Subject: [Discuss] Looting/razing temples / judge In-Reply-To: References: Message-ID: On July 07, 2008 4:00 PM, Fodder sent: We know that normal looting, if caught, will send a message to the judge, fines applied if the person doing it is revealed and if the law says so. Does that include looting/razing temples or shrines? --------------------------------------- It works the same as normal looting. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From robhercdragon at hotmail.com Mon Jul 7 23:37:24 2008 From: robhercdragon at hotmail.com (Robert Leatherman) Date: Mon, 7 Jul 2008 16:37:24 -0500 Subject: [Discuss] Infiltrating Temples In-Reply-To: References: Message-ID: I am curious as to why my infiltrator has never had the option to steal gold from a temples treasurer. Is this not an option? -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From pyrtolin at gmail.com Mon Jul 7 18:14:25 2008 From: pyrtolin at gmail.com (Karl Greenley) Date: Mon, 7 Jul 2008 12:14:25 -0400 Subject: [Discuss] Ruler position (was Dwilight Region Population) In-Reply-To: References: <50a4196d0806292049s6beb6926uaa0959f1e1c7c417@mail.gmail.com> <8f0d4f790806301001k23aeceb0oee30c02cfcd6dc9@mail.gmail.com> <1B655E60-A643-4C0B-B1E7-D34D092B9F27@mac.com> <8f0d4f790806301008j3c3bbe53i42b903b62ac43e47@mail.gmail.com> <48691505.9030502@lilwolf.biz> <8f0d4f790806301022v107e9f6s32a27ba68087493d@mail.gmail.com> <4869172B.7060009@lilwolf.biz> Message-ID: On Sun, Jul 6, 2008 at 11:56 AM, Andrew Morris wrote: > I don't consider being a lord and a government member as hogging two > positions. In my mind, being a lord is what gives me enough power to > ensure my actions as a government member are not questioned. Especially if being a lord is a prerequisite for gaining the government position (as apparently happens in the Dwilight voting system if you limit it so that only Lords can vote. If only Dukes can vote, only Dukes can run, which is even more limiting.) -- -Karl -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From nlksfd324 at fastmail.fm Mon Jul 7 21:55:08 2008 From: nlksfd324 at fastmail.fm (fodder) Date: Mon, 07 Jul 2008 20:55:08 +0100 Subject: [Discuss] Ruler position (was Dwilight Region Population) In-Reply-To: References: <50a4196d0806292049s6beb6926uaa0959f1e1c7c417@mail.gmail.com> <8f0d4f790806301001k23aeceb0oee30c02cfcd6dc9@mail.gmail.com> <1B655E60-A643-4C0B-B1E7-D34D092B9F27@mac.com> <8f0d4f790806301008j3c3bbe53i42b903b62ac43e47@mail.gmail.com> <48691505.9030502@lilwolf.biz> <8f0d4f790806301022v107e9f6s32a27ba68087493d@mail.gmail.com> <4869172B.7060009@lilwolf.biz> Message-ID: Karl Greenley wrote: > Especially if being a lord is a prerequisite for gaining the > government position (as apparently happens in the Dwilight voting > system if you limit it so that only Lords can vote. If only Dukes can > vote, only Dukes can run, which is even more limiting.) one can safely assume that's a bug after all, an event message is sent out to the whole realm concerning periodic elections for the various positions (if set to be re-elected) a few days before election kick in I can sort of set up manual referendum + have winning candidates appointed.. if I want to simulate an election to be voted by lords only but with just about anyone as candidate ... but I find that it's quite often pointless as people click links, but don't write letters to vote. (or the wrong person keeps writing letters wanting to be candidate when they don't have enough prestige to hold the position) -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From m.runyon at comcast.net Wed Jul 9 05:15:08 2008 From: m.runyon at comcast.net (Matt Runyon) Date: Tue, 08 Jul 2008 20:15:08 -0700 Subject: [Discuss] In-game family pages/Character lists Message-ID: <48742D3C.601@comcast.net> Now, I have heard all along that these things are IC information, things that our characters /would/ have known if we were actually middle-ages nobles, and have always treated them as IC resources. Now, it has recently come to my attention that there exists at least one person who does not agree with this. I am nearly positive I have heard confirmation that either these things are IC, or more generally that in-game information is always considered IC unless stated otherwise. However, I have not been able to find this confirmation. If anyone knows where (even approximately, such as rough dates or a thread name on the d-list) I could find it, I would be much obliged. Or, for that matter, if someone can point me to something from Tom saying otherwise, I would be likewise obliged. Or, if my memory is completely bunk (which is always possible) and there has been no such ruling, could I either get a ruling, or a statement that there will be no ruling? (Note, I will be gone for the next week and a half, will probably be unable to respond to anything written here, so I will thank those who assist when I return) -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From josiahallen at gmail.com Wed Jul 9 06:06:26 2008 From: josiahallen at gmail.com (Josiah Allen) Date: Wed, 9 Jul 2008 00:06:26 -0400 Subject: [Discuss] In-game family pages/Character lists In-Reply-To: <48742D3C.601@comcast.net> References: <48742D3C.601@comcast.net> Message-ID: <8f0d4f790807082106y6781e02ck32891c1b8687a94c@mail.gmail.com> On Tue, Jul 8, 2008 at 11:15 PM, Matt Runyon wrote: > Now, I have heard all along that these things are IC information, things > that our characters /would/ have known if we were actually middle-ages > nobles, and have always treated them as IC resources. Now, it has > recently come to my attention that there exists at least one person who > does not agree with this. I am nearly positive I have heard > confirmation that either these things are IC, or more generally that > in-game information is always considered IC unless stated otherwise. > However, I have not been able to find this confirmation. If anyone > knows where (even approximately, such as rough dates or a thread name on > the d-list) I could find it, I would be much obliged. Or, for that > matter, if someone can point me to something from Tom saying otherwise, > I would be likewise obliged. Or, if my memory is completely bunk (which > is always possible) and there has been no such ruling, could I either > get a ruling, or a statement that there will be no ruling? > Was this the MAE discussion? I feel that it's information available to your character, but it's up to the player to decide his own character's knowledge. You can force someone to know something, or even accept it as fact. Perhaps it's rumour, perhaps it's written in a tome in some dank library...you can roleplay that you found the information, but I think it's ok to deny or disagree with it also. (Humans deny known facts all the time in real life). So I think we're going to have to compromise...If I want one of my characters to deny he was ever a member of Keplerstan, he certainly has the right to do so and not sound like he's telling someone that clouds don't exist. Maybe your advisors suspect he was part of Keplerstan, but wonder why he denies it so adamantly. It can make for good roleplaying if you keep your head. -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080709/9c907346/attachment.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From josiahallen at gmail.com Wed Jul 9 06:07:14 2008 From: josiahallen at gmail.com (Josiah Allen) Date: Wed, 9 Jul 2008 00:07:14 -0400 Subject: [Discuss] In-game family pages/Character lists In-Reply-To: <8f0d4f790807082106y6781e02ck32891c1b8687a94c@mail.gmail.com> References: <48742D3C.601@comcast.net> <8f0d4f790807082106y6781e02ck32891c1b8687a94c@mail.gmail.com> Message-ID: <8f0d4f790807082107r1233da79ufd75dc433870f1e3@mail.gmail.com> > > You can force someone to know something, or even accept it as fact. Doh! Opposite of what I meant. can = can't. -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080709/b3fde06d/attachment.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From rcronan at gmail.com Wed Jul 9 11:38:55 2008 From: rcronan at gmail.com (Richard Cronan) Date: Wed, 9 Jul 2008 10:38:55 +0100 Subject: [Discuss] Next message system update - priest signatures request Message-ID: <340557de0807090238s38cedcfdj45afbae8cf73746c@mail.gmail.com> Hi all, Having started playing a founding priest, I've discovered a strong desire for that fact to be evident in messages. At the moment, messages are signed by default as: John Smith Region lords get: John Smith Title of Region Government members get: John Smith Government Position, Title of Region and marshals get: John Smith Title of Region, Marshal of Army all of which makes sense, However, I would say that for 95% or more of my messages, being Title of Region is completely irrelevant compared to being the High Priest of a theocracy. This is particularly important when dealing with people *not* of the faith, who would otherwise have no particular idea that they're dealing with anyone other than a random region lord.. When I realise there may be some confusion, I add in a manual John Smith Priest of Faith line, but that results in a double signature. Is there any possibility of either auto-insertion of title for elder members of a religion, or a ticky-box choice for title? I don't know how much this also holds true for guilds? - rick -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From danaris at mac.com Wed Jul 9 12:55:53 2008 From: danaris at mac.com (Timothy Collett) Date: Wed, 09 Jul 2008 06:55:53 -0400 Subject: [Discuss] In-game family pages/Character lists In-Reply-To: <8f0d4f790807082106y6781e02ck32891c1b8687a94c@mail.gmail.com> References: <48742D3C.601@comcast.net> <8f0d4f790807082106y6781e02ck32891c1b8687a94c@mail.gmail.com> Message-ID: On Jul 9, 2008, at 12:06 AM, Josiah Allen wrote: > So I think we're going to have to compromise...If I want one of my > characters to deny he was ever a member of Keplerstan, he certainly > has the right to do so and not sound like he's telling someone that > clouds don't exist. Maybe your advisors suspect he was part of > Keplerstan, but wonder why he denies it so adamantly. It can make > for good roleplaying if you keep your head. I think you're misunderstanding somewhat the nature of the family history information. It's not just written in some dusty tome somewhere. There are many, many minor (NPC) nobles who spend their *entire lives* doing *nothing* but keeping track of this kind of information. Our characters would certainly know it if they stopped for 30 seconds to check, even if they didn't know it offhand. So yes, your character can deny having ever been to Keplerstan, but he'd better have a bloody good explanation for why someone with his name and face was there during a period when there's no record of him having been doing anything else (because, well, he *was* there). Never underestimate the noble social information network. Timothy Collett Anaris Family -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From tom at lemuria.org Wed Jul 9 16:54:13 2008 From: tom at lemuria.org (Tom Vogt) Date: Wed, 9 Jul 2008 16:54:13 +0200 Subject: [Discuss] In-game family pages/Character lists In-Reply-To: <48742D3C.601@comcast.net> References: <48742D3C.601@comcast.net> Message-ID: <458A2224-5CE3-4109-A2A7-E01D3508427B@lemuria.org> Am 09.07.2008 um 05:15 schrieb Matt Runyon: > the d-list) I could find it, I would be much obliged. Or, for that > matter, if someone can point me to something from Tom saying > otherwise, > I would be likewise obliged. Or, if my memory is completely bunk > (which > is always possible) and there has been no such ruling, could I either "family" is an in-character term. "user" is an OOC term. Which means your family relations can be considered well-known. They would, in a medieval world where blood was thicker than water. You can make an exception for adventurers who, after all, are bastards. They might not be recognized, in that case the relationship is OOC (you know he belongs to the family, but the family denies and while your character might have heard rumours, DNA tests didn't exist so no one really knows for sure - ah heck, just make it a good roleplay!) -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From danaris at mac.com Fri Jul 11 17:11:10 2008 From: danaris at mac.com (Timothy Collett) Date: Fri, 11 Jul 2008 11:11:10 -0400 Subject: [Discuss] In-game family pages/Character lists In-Reply-To: <458A2224-5CE3-4109-A2A7-E01D3508427B@lemuria.org> References: <48742D3C.601@comcast.net> <458A2224-5CE3-4109-A2A7-E01D3508427B@lemuria.org> Message-ID: <88457844606147697121791390141755539706-Webmail@me.com> On Wednesday, July 09, 2008, at 10:54AM, "Tom Vogt" wrote: >Which means your family relations can be considered well-known. But what about a particular character's history? I would think that that would be considered well-known, too... Timothy Collett Anaris Family -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From nlksfd324 at fastmail.fm Tue Jul 15 20:26:52 2008 From: nlksfd324 at fastmail.fm (fodder) Date: Tue, 15 Jul 2008 19:26:52 +0100 Subject: [Discuss] In-game family pages/Character lists In-Reply-To: References: <48742D3C.601@comcast.net> <458A2224-5CE3-4109-A2A7-E01D3508427B@lemuria.org> Message-ID: Timothy Collett wrote: > But what about a particular character's history? I would think that that would be considered well-known, too... it was stated before that if someone was king, then it's expected other characters would know about it. but what about if position does not show up in the family history? eg... rulership/government position not showing up (related to dodgy elections), lordships elected rather than appointed. if for example, somewhere down the line there is a "step down from position" entry, would other characters be expected to know that the character had held such a position? (even worse.. when there's no step down entry!) -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From robert at arcm.com Tue Jul 15 20:39:42 2008 From: robert at arcm.com (Robert Croson, Jr) Date: Tue, 15 Jul 2008 14:39:42 -0400 Subject: [Discuss] In-game family pages/Character lists In-Reply-To: References: <48742D3C.601@comcast.net>, , Message-ID: <487CEEEE.15879.1EF6A62B@robert.arcm.com> On 15 Jul 2008 at 19:26, fodder wrote: > Timothy Collett wrote: > > > But what about a particular character's history? I would think that > > that would be considered well-known, too... > > it was stated before that if someone was king, then it's expected > other characters would know about it. My general rule: If it shows up on the family history page, then it is general knowledge. This is true whether the family wishes it to be known or not, and whether they choose to acknowledge or deny it. Rush Limbaugh may not want people to know he did drugs, and he may deny he did drugs, but we know better. > but what about if position does not show up in the family history? > eg... rulership/government position not showing up (related to dodgy > elections), lordships elected rather than appointed. Yeah, bugs can make family history a little unrealiable from time to time. Think of it as the unreliable nature of the rumor mill. > if for example, somewhere down the line there is a "step down from > position" entry, would other characters be expected to know that the > character had held such a position? (even worse.. when there's no step > down entry!) Why not? If it's in the family history, it's general knowledge. You may not have heard that the person was appointed, but for some reason the news that he abdicated was more widely circulated. -- Rob Drag me, drop me, use me like an object. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From tom at lemuria.org Wed Jul 16 10:40:56 2008 From: tom at lemuria.org (Tom Vogt) Date: Wed, 16 Jul 2008 10:40:56 +0200 Subject: [Discuss] In-game family pages/Character lists In-Reply-To: <88457844606147697121791390141755539706-Webmail@me.com> References: <48742D3C.601@comcast.net> <458A2224-5CE3-4109-A2A7-E01D3508427B@lemuria.org> <88457844606147697121791390141755539706-Webmail@me.com> Message-ID: Am 11.07.2008 um 17:11 schrieb Timothy Collett: > On Wednesday, July 09, 2008, at 10:54AM, "Tom Vogt" > wrote: >> Which means your family relations can be considered well-known. > > But what about a particular character's history? I would think that > that would be considered well-known, too... Case-by-case decision. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From aldwyn at dse.nl Wed Jul 23 21:10:38 2008 From: aldwyn at dse.nl (Pim Rutten) Date: Wed, 23 Jul 2008 21:10:38 +0200 (CEST) Subject: [Discuss] Looting/razing temples / judge In-Reply-To: <00a901c8e077$35babe20$a1303a60$@com> References: <00a901c8e077$35babe20$a1303a60$@com> Message-ID: <1773.83.160.166.77.1216840238.squirrel@www.dse.nl> > On July 07, 2008 4:00 PM, Fodder sent: > We know that normal looting, if caught, will send a message to the > judge, fines applied if the person doing it is revealed and if the law > says so. > > Does that include looting/razing temples or shrines? > --------------------------------------- > > It works the same as normal looting. Is it possible to destroy shrines? What is the highest level temple you can build? -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From nlksfd324 at fastmail.fm Thu Jul 24 08:07:34 2008 From: nlksfd324 at fastmail.fm (fodder) Date: Thu, 24 Jul 2008 07:07:34 +0100 Subject: [Discuss] Looting/razing temples / judge In-Reply-To: References: <00a901c8e077$35babe20$a1303a60$@com> Message-ID: Pim Rutten wrote: > Is it possible to destroy shrines? > What is the highest level temple you can build? yeah.. you can raze shrines. no idea about temple lvl. at least 8. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From m2r at hot.ee Fri Jul 25 01:21:19 2008 From: m2r at hot.ee (=?ISO-8859-1?Q?M=E4rt_Reose?=) Date: Fri, 25 Jul 2008 02:21:19 +0300 Subject: [Discuss] Lords as Priests Message-ID: Hey, I have a Duke character who I want to change to priest. But I heard from some people that if I change him to priest then he looses his region. Isnt that silly? Priests can be Lords but Lords cant be priests without loosing their region? I would be extremely happy if someone (read: Tom) would say that Lords can change to priest and keep their region. Especially city. PS: I am *not* talking about founding a religion! -- M?rt Reose, www.virovene.org -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From andfalcon at cox.net Fri Jul 25 04:20:16 2008 From: andfalcon at cox.net (Andrew Morris) Date: Thu, 24 Jul 2008 22:20:16 -0400 Subject: [Discuss] Lords as Priests In-Reply-To: References: Message-ID: > PS: I am *not* talking about founding a religion! That's probably what they(the person who told you that you lose your lordship) were referring to. As far as I know, you keep your lordship if you become a priest. Depending on who told you though, they may have been talking about a character action, not a game mechanic(They may remove you from the position because you became a priest). - Andrew Bellmon Family -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From dustole at hotmail.com Fri Jul 25 14:50:18 2008 From: dustole at hotmail.com (Dustin Olson) Date: Fri, 25 Jul 2008 12:50:18 +0000 Subject: [Discuss] Safe House Treasury Message-ID: Sometime in the past 24 hours about 1000 gold disappeared from one of my Chars safe house. I received no messages about it and I am the only member of my secret society. Any help or ideas would be appreciated. -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080725/d542e7e8/attachment.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From nlksfd324 at fastmail.fm Fri Jul 25 15:24:25 2008 From: nlksfd324 at fastmail.fm (fodder) Date: Fri, 25 Jul 2008 14:24:25 +0100 Subject: [Discuss] Lords as Priests In-Reply-To: References: Message-ID: Andrew Morris wrote: > That's probably what they(the person who told you that you lose your > lordship) were referring to. As far as I know, you keep your lordship > if you become a priest. Depending on who told you though, they may > have been talking about a character action, not a game mechanic(They > may remove you from the position because you became a priest). > > - Andrew > Bellmon Family think you lose everything if you become a priest. that's the whole point, isn't it? eschewing mundane life. get friendly with the ruler to appoint you as soon as you lose it. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From danaris at mac.com Fri Jul 25 15:28:20 2008 From: danaris at mac.com (Timothy Collett) Date: Fri, 25 Jul 2008 09:28:20 -0400 Subject: [Discuss] Lords as Priests In-Reply-To: References: Message-ID: <4889D4F4.2090307@mac.com> fodder wrote: > think you lose everything if you become a priest. that's the whole > point, isn't it? eschewing mundane life. > > get friendly with the ruler to appoint you as soon as you lose it. Vague speculation we have, in plenty, thank you very much. Do you have any *proof* that you lose lordship positions when you change class to priest? Timothy Collett Anaris Family -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From j.anant at gmail.com Fri Jul 25 17:38:07 2008 From: j.anant at gmail.com (AJ) Date: Fri, 25 Jul 2008 21:08:07 +0530 Subject: [Discuss] Safe House Treasury In-Reply-To: References: Message-ID: On 7/25/08, Dustin Olson wrote: > > Sometime in the past 24 hours about 1000 gold disappeared from one of my > Chars safe house. > I received no messages about it and I am the only member of my secret > society. Any help > or ideas would be appreciated. Er.. Which game are you talking about? When did "safe houses" and "secret societies" get into BM? AJ -- bLogging at - http://ramblings.ajaxed.net -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From quessir.eyen at gmail.com Fri Jul 25 17:55:16 2008 From: quessir.eyen at gmail.com (Jim) Date: Fri, 25 Jul 2008 17:55:16 +0200 Subject: [Discuss] Safe House Treasury In-Reply-To: References: Message-ID: <4889F764.2090204@gmail.com> AJ schreef: > On 7/25/08, Dustin Olson wrote: >> Sometime in the past 24 hours about 1000 gold disappeared from one of my >> Chars safe house. >> I received no messages about it and I am the only member of my secret >> society. Any help >> or ideas would be appreciated. > > Er.. Which game are you talking about? > When did "safe houses" and "secret societies" get into BM? > > AJ Secret Societies are much like guildhouses, the lord can construct them in his region: 1 major diffrence you cannot see them in the region. you can only find them if a senior member shows you the way ;-) To Dustin: No idea how the gold vanished.. bug maybe? -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From anomalouspsych at hotmail.com Fri Jul 25 21:07:35 2008 From: anomalouspsych at hotmail.com (Nate Shupe) Date: Fri, 25 Jul 2008 15:07:35 -0400 Subject: [Discuss] Lords as Priests In-Reply-To: References: Message-ID: The Duke of Oritolon, Colonies, became a priest not too long ago.... still the duke. _________________________________________________________________ Use video conversation to talk face-to-face with Windows Live Messenger. http://www.windowslive.com/messenger/connect_your_way.html?ocid=TXT_TAGLM_WL_Refresh_messenger_video_072008 -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From tcollett at topazgryphon.org Fri Jul 25 21:54:00 2008 From: tcollett at topazgryphon.org (Timothy Collett) Date: Fri, 25 Jul 2008 15:54:00 -0400 Subject: [Discuss] Lords as Priests In-Reply-To: References: Message-ID: On Jul 25, 2008, at 3:07 PM, Nate Shupe wrote: > The Duke of Oritolon, Colonies, became a priest not too long ago.... > still the duke. And you're 100% certain he never lost his position--he wasn't reappointed or anything? Timothy Collett Anaris Family -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From jstephens at georgefox.edu Fri Jul 25 21:58:46 2008 From: jstephens at georgefox.edu (Jeremy Stephens) Date: Fri, 25 Jul 2008 12:58:46 -0700 Subject: [Discuss] Lords as Priests In-Reply-To: References: Message-ID: -----Original Message----- From: discuss-bounces at news.battlemaster.org [mailto:discuss-bounces at news.battlemaster.org] On Behalf Of Timothy Collett Sent: Friday, July 25, 2008 12:54 PM To: BattleMaster general discussion list Subject: Re: [Discuss] Lords as Priests On Jul 25, 2008, at 3:07 PM, Nate Shupe wrote: > The Duke of Oritolon, Colonies, became a priest not too long ago.... > still the duke. And you're 100% certain he never lost his position--he wasn't reappointed or anything? Timothy Collett Anaris Family ======== Awww, just jump in and take a risk. Besides, if religion is that important to your character why would he worry about something as petty as being a duke? Unless he's a power hungery man looking to spread his influence in another venue... ;) =) -jer -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From danaris at mac.com Fri Jul 25 22:14:46 2008 From: danaris at mac.com (Timothy Collett) Date: Fri, 25 Jul 2008 16:14:46 -0400 Subject: [Discuss] Lords as Priests In-Reply-To: References: Message-ID: <488A3436.9080200@mac.com> Jeremy Stephens wrote: > Awww, just jump in and take a risk. Besides, if religion is that > important to your character why would he worry about something as petty > as being a duke? Unless he's a power hungery man looking to spread his > influence in another venue... ;) > Heh, it ain't my character, or I probably would have by now ;-) I'm just an intensely curious third party... Timothy Collett Anaris Family -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From joshbmed at yahoo.com Sat Jul 26 00:48:24 2008 From: joshbmed at yahoo.com (Joshua Dudik) Date: Fri, 25 Jul 2008 15:48:24 -0700 (PDT) Subject: [Discuss] Lords as Priests In-Reply-To: Message-ID: <169467.66163.qm@web38302.mail.mud.yahoo.com> --- On Fri, 7/25/08, Timothy Collett wrote: From: Timothy Collett Subject: Re: [Discuss] Lords as Priests To: "BattleMaster general discussion list" Date: Friday, July 25, 2008, 3:54 PM On Jul 25, 2008, at 3:07 PM, Nate Shupe wrote: > The Duke of Oritolon, Colonies, became a priest not too long ago.... > still the duke. And you're 100% certain he never lost his position--he wasn't reappointed or anything? Timothy Collett Anaris Family -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss My rural region lord became a priest about a month ago and did not lose his lordship.? This was on FEI, by the way.? -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080725/8e8e4b35/attachment.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From m.runyon at comcast.net Sat Jul 26 02:50:33 2008 From: m.runyon at comcast.net (Matt Runyon) Date: Fri, 25 Jul 2008 17:50:33 -0700 Subject: [Discuss] Hosts and tournaments Message-ID: <488A74D9.1000809@comcast.net> I have heard there are, in fact, good reasons why hosts can't go to tournaments. However, the most I've gotten is some vague mutterings about game balance. Can anyone elaborate on that? -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From andfalcon at cox.net Sat Jul 26 03:50:59 2008 From: andfalcon at cox.net (Andrew Morris) Date: Fri, 25 Jul 2008 21:50:59 -0400 Subject: [Discuss] Hosts and tournaments In-Reply-To: <488A74D9.1000809@comcast.net> References: <488A74D9.1000809@comcast.net> Message-ID: The only thing I can think of stopping you from doubling up your profits by both getting entrance fees and the prize money. I seem to remember Tom saying that somewhere. -Andrew Bellmon Family -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From skibo25 at gmail.com Sat Jul 26 18:37:07 2008 From: skibo25 at gmail.com (Tom Skibo) Date: Sat, 26 Jul 2008 12:37:07 -0400 Subject: [Discuss] Auto De Fare (sp?) Message-ID: <4e3e08920807260937i50744327ub2faf07c236789d0@mail.gmail.com> So as far as I know this option allows a priest to take lordship of a region using its followers. I have only seen it done on enemy regions that are without lords. What would happen if one were to do it on a region belonging to their own realm that was without lord? -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080726/ba135855/attachment.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From the1exile at googlemail.com Sun Jul 27 00:15:42 2008 From: the1exile at googlemail.com (Alex) Date: Sat, 26 Jul 2008 23:15:42 +0100 Subject: [Discuss] Auto De Fare (sp?) In-Reply-To: <4e3e08920807260937i50744327ub2faf07c236789d0@mail.gmail.com> References: <4e3e08920807260937i50744327ub2faf07c236789d0@mail.gmail.com> Message-ID: <488BA20E.7030100@googlemail.com> Tom Skibo wrote: > So as far as I know this option allows a priest to take lordship of a region > using its followers. I have only seen it done on enemy regions that are > without lords. What would happen if one were to do it on a region belonging > to their own realm that was without lord? I believe you are confusing the auto da fe and declare religious state options. -- "Abashed the devil stood, and felt how awful goodness is." -Milton -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From dham0749 at gmail.com Sun Jul 27 02:18:55 2008 From: dham0749 at gmail.com (Dominic) Date: Sat, 26 Jul 2008 20:18:55 -0400 Subject: [Discuss] Auto De Fare (sp?) Message-ID: <50a4196d0807261718k666894c5o9f8a2d1292d3143b@mail.gmail.com> >So as far as I know this option allows a priest to take lordship of a region >using its followers. I have only seen it done on enemy regions that are >without lords. What would happen if one were to do it on a region belonging >to their own realm that was without lord? You are indeed confusing two different abilities. Claim Region and Auto de Fe (though I think its mispelled "Auto da Fe" in-game) are two different abilities, with different effects and requirements. That being said, the information is not available on the wiki for a reason, and I judge it better for the mass of non-priest players to remain ignorant of their abilities, to prevent them from further trying to control religions. The only situation you would need to know is if you were a priest, in which case you could check it out yourself. Sorry if this doesn't answer your question, but some things are not meant to be taugth by others, but discovered by yourself. Religious knowledge, for one, is best kept within the religious circles. -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080726/b32639b8/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From jamie.cheyfetz at gmail.com Sun Jul 27 09:22:52 2008 From: jamie.cheyfetz at gmail.com (Jamie Cheyfetz) Date: Sun, 27 Jul 2008 01:22:52 -0600 Subject: [Discuss] Hosts and tournaments In-Reply-To: References: <488A74D9.1000809@comcast.net> Message-ID: RP-wise, it would be against some sort of etiquette to beat the snot out of your host. Hence, the host cannot enter to not put his guests in an awkward position where some of them might feel that they have to throw the fight for honour's sake. -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080727/fe9c24af/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From bmdiscuss at lilwolf.biz Sun Jul 27 10:11:55 2008 From: bmdiscuss at lilwolf.biz (LilWolf) Date: Sun, 27 Jul 2008 11:11:55 +0300 Subject: [Discuss] Auto De Fare (sp?) In-Reply-To: <50a4196d0807261718k666894c5o9f8a2d1292d3143b@mail.gmail.com> References: <50a4196d0807261718k666894c5o9f8a2d1292d3143b@mail.gmail.com> Message-ID: <488C2DCB.1020605@lilwolf.biz> Dominic wrote: > Claim Region and Auto de Fe (though I think its mispelled "Auto da Fe" > in-game) It's not misspelled. It's the Portuguese form of the word which is commonly used in English. -- Join the Last.fm group for Battlemaster. See what the BMers listen to. http://www.last.fm/group/Battlemaster -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From tom at lemuria.org Sun Jul 27 12:38:56 2008 From: tom at lemuria.org (Tom Vogt) Date: Sun, 27 Jul 2008 12:38:56 +0200 Subject: [Discuss] Hosts and tournaments In-Reply-To: <488A74D9.1000809@comcast.net> References: <488A74D9.1000809@comcast.net> Message-ID: <5CA5B023-96DD-4B1D-ACDC-FD65193D63E9@lemuria.org> Am 26.07.2008 um 02:50 schrieb Matt Runyon: > I have heard there are, in fact, good reasons why hosts can't go to > tournaments. However, the most I've gotten is some vague mutterings > about game balance. Can anyone elaborate on that? The real reason is that as the host, you are the guy sitting in the plush seat with the best view. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From talitacs at gmail.com Sun Jul 27 18:21:17 2008 From: talitacs at gmail.com (Talita CS) Date: Sun, 27 Jul 2008 13:21:17 -0300 Subject: [Discuss] Hosts and tournaments In-Reply-To: <5CA5B023-96DD-4B1D-ACDC-FD65193D63E9@lemuria.org> References: <488A74D9.1000809@comcast.net> <5CA5B023-96DD-4B1D-ACDC-FD65193D63E9@lemuria.org> Message-ID: On Sun, Jul 27, 2008 at 7:38 AM, Tom Vogt wrote: > > The real reason is that as the host, you are the guy sitting in the > plush seat with the best view. I don't think the host can actually view what's going on between the tournament members, can he? Message-wise, that is. It would solve most problems if he could, I think. Talita Bluelake Family -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080727/8a2f72d2/attachment-0001.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From m.runyon at comcast.net Sun Jul 27 21:14:54 2008 From: m.runyon at comcast.net (Matt Runyon) Date: Sun, 27 Jul 2008 12:14:54 -0700 Subject: [Discuss] Hosts and tournaments In-Reply-To: References: <488A74D9.1000809@comcast.net> <5CA5B023-96DD-4B1D-ACDC-FD65193D63E9@lemuria.org> Message-ID: <488CC92E.7010505@comcast.net> Talita CS wrote: > On Sun, Jul 27, 2008 at 7:38 AM, Tom Vogt > wrote: > > > The real reason is that as the host, you are the guy sitting in the > plush seat with the best view. > > > I don't think the host can actually view what's going on between the > tournament members, can he? Message-wise, that is. > > It would solve most problems if he could, I think. > > Talita > Bluelake Family Tom, makes sense...And I've been told that hosts can message the tournament, but that they can't receive. I know that changing such things isn't going to happen until War 2.0, but can I ask if hosts will be able to receive messages from the tournament in War 2.0, or if not, why? -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From m2r at hot.ee Mon Jul 28 02:21:25 2008 From: m2r at hot.ee (=?ISO-8859-1?Q?M=E4rt_Reose?=) Date: Mon, 28 Jul 2008 03:21:25 +0300 Subject: [Discuss] Lords as Priests In-Reply-To: References: Message-ID: Jeremy Stephens wrote: > Awww, just jump in and take a risk. Besides, if religion is that > important to your character why would he worry about something as petty > as being a duke? Unless he's a power hungery man looking to spread his > influence in another venue... ;) > > > =) > > -jer Well I have great RP plans for him, and they need him to be a Duke... And it would be awesome to get him to be priest while staying Duke... Would like to get confirmation from Tom though. Also, his prestige is 8 so he cant be reappointed (if the rumour is true that you need 10 prestige to get appointed as Duke) Oh and btw, I made a webchat whrere you can chat with all of the IRC freaks without downloading a client, http://irc.virovene.org instructions are on the page... Wait... should post that under different topic, but hey, I am tired. Also remind you that you can search the D-List archives from http://search.virovene.org /me drops to bed -- M?rt Reose, www.virovene.org -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From tom at lemuria.org Mon Jul 28 14:27:47 2008 From: tom at lemuria.org (Tom Vogt) Date: Mon, 28 Jul 2008 14:27:47 +0200 Subject: [Discuss] Looting/razing temples / judge In-Reply-To: <1773.83.160.166.77.1216840238.squirrel@www.dse.nl> References: <00a901c8e077$35babe20$a1303a60$@com> <1773.83.160.166.77.1216840238.squirrel@www.dse.nl> Message-ID: <50C7D14D-AD73-49BC-989F-90F0542579E7@lemuria.org> Am 23.07.2008 um 21:10 schrieb Pim Rutten: >> What is the highest level temple you can build? The game mechanics allow more levels than you can afford with the entire wealth of an entire game world. So for all practical purposes, money is your limiting term, and beyond level 5, things get very expensive. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From tom at lemuria.org Mon Jul 28 14:29:30 2008 From: tom at lemuria.org (Tom Vogt) Date: Mon, 28 Jul 2008 14:29:30 +0200 Subject: [Discuss] Safe House Treasury In-Reply-To: References: Message-ID: <364222C5-7FFB-4F8E-B7BB-359631F3C964@lemuria.org> Am 25.07.2008 um 17:38 schrieb AJ: > Er.. Which game are you talking about? > When did "safe houses" and "secret societies" get into BM? About a year ago, if I remember correctly. They work much like guilds do, except that they are secret. :-) -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From tom at lemuria.org Mon Jul 28 14:33:01 2008 From: tom at lemuria.org (Tom Vogt) Date: Mon, 28 Jul 2008 14:33:01 +0200 Subject: [Discuss] Safe House Treasury In-Reply-To: References: Message-ID: Am 25.07.2008 um 14:50 schrieb Dustin Olson: > Sometime in the past 24 hours about 1000 gold disappeared from one > of my Chars safe house. > I received no messages about it and I am the only member of my > secret society. Any help > or ideas would be appreciated. Taxes are one thing that immediately springs to mind. There are some other options. Did the safe house change it's level? If so, it was raided and plundered. There should usually be an option about these events, though. -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080728/ab1d45b9/attachment.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From john.p.murphy at Dartmouth.EDU Mon Jul 28 14:55:01 2008 From: john.p.murphy at Dartmouth.EDU (John P. Murphy) Date: Mon, 28 Jul 2008 08:55:01 -0400 Subject: [Discuss] Looting/razing temples / judge In-Reply-To: <50C7D14D-AD73-49BC-989F-90F0542579E7@lemuria.org> References: <00a901c8e077$35babe20$a1303a60$@com> <1773.83.160.166.77.1216840238.squirrel@www.dse.nl> <50C7D14D-AD73-49BC-989F-90F0542579E7@lemuria.org> Message-ID: On Jul 28, 2008, at 8:27 AM, Tom Vogt wrote: > > Am 23.07.2008 um 21:10 schrieb Pim Rutten: > >>> What is the highest level temple you can build? > > The game mechanics allow more levels than you can afford with the > entire wealth of an entire game world. So for all practical purposes, > money is your limiting term, and beyond level 5, things get very > expensive. Sounds like a challenge. John -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From danaris at mac.com Mon Jul 28 12:53:20 2008 From: danaris at mac.com (Timothy Collett) Date: Mon, 28 Jul 2008 06:53:20 -0400 Subject: [Discuss] Web IRC client In-Reply-To: References: Message-ID: <156825435712058532905206997770308370333-Webmail2@me.com> On Sunday, July 27, 2008, at 08:25PM, "M?rt Reose" wrote: >Oh and btw, I made a webchat whrere you can chat with all of the IRC >freaks without downloading a client, http://irc.virovene.org >instructions are on the page... Hate to rain on your parade, M?rt, but QuakeNet blocks access to almost all web clients. I tried using yours to connect twice, and got "permission denied" errors from the server. Timothy Collett Anaris Family -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From nlksfd324 at fastmail.fm Mon Jul 28 23:19:36 2008 From: nlksfd324 at fastmail.fm (fodder) Date: Mon, 28 Jul 2008 22:19:36 +0100 Subject: [Discuss] Looting/razing temples / judge In-Reply-To: References: <00a901c8e077$35babe20$a1303a60$@com> <1773.83.160.166.77.1216840238.squirrel@www.dse.nl> <50C7D14D-AD73-49BC-989F-90F0542579E7@lemuria.org> Message-ID: John P. Murphy wrote: > Sounds like a challenge. > > John there's at least a lvl 8 somewhere on the wiki record if I remember correctly... I don't even want to know how much it costs... -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From warmaid at gmail.com Tue Jul 29 00:09:52 2008 From: warmaid at gmail.com (Kelley Clements) Date: Mon, 28 Jul 2008 18:09:52 -0400 Subject: [Discuss] Looting/razing temples / judge In-Reply-To: References: <00a901c8e077$35babe20$a1303a60$@com> <1773.83.160.166.77.1216840238.squirrel@www.dse.nl> <50C7D14D-AD73-49BC-989F-90F0542579E7@lemuria.org> Message-ID: <906e39c80807281509g59aa2351i20ebb23cd12003c3@mail.gmail.com> On 7/28/08, fodder wrote: > there's at least a lvl 8 somewhere on the wiki record if I remember > correctly... I don't even want to know how much it costs... An Awe-Inspiring Temple of Dunkontology in Isadril on the East Continent. I don't know how much it cost to expand to that level. It's 800 gold to expand to a Level 5 (Large) Temple, and the other costs along the way suggest that it's at least 2,500 to go from Level 7 to Level 8. Rough guess (assuming that's accurate) something like 7,500 to go from Level 1 to Level 8... Someone must have better records than I do. Mine are incomplete. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From the1exile at googlemail.com Tue Jul 29 00:54:43 2008 From: the1exile at googlemail.com (Alex) Date: Mon, 28 Jul 2008 23:54:43 +0100 Subject: [Discuss] Looting/razing temples / judge In-Reply-To: <906e39c80807281509g59aa2351i20ebb23cd12003c3@mail.gmail.com> References: <00a901c8e077$35babe20$a1303a60$@com> <1773.83.160.166.77.1216840238.squirrel@www.dse.nl> <50C7D14D-AD73-49BC-989F-90F0542579E7@lemuria.org> <906e39c80807281509g59aa2351i20ebb23cd12003c3@mail.gmail.com> Message-ID: <488E4E33.1090805@googlemail.com> Kelley Clements wrote: > An Awe-Inspiring Temple of Dunkontology in Isadril on the East Continent. I thought it was an awe inspiring temple /district/. -- "Abashed the devil stood, and felt how awful goodness is." -Milton -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From warmaid at gmail.com Tue Jul 29 00:56:18 2008 From: warmaid at gmail.com (Kelley Clements) Date: Mon, 28 Jul 2008 18:56:18 -0400 Subject: [Discuss] Looting/razing temples / judge In-Reply-To: <488E4E33.1090805@googlemail.com> References: <00a901c8e077$35babe20$a1303a60$@com> <1773.83.160.166.77.1216840238.squirrel@www.dse.nl> <50C7D14D-AD73-49BC-989F-90F0542579E7@lemuria.org> <906e39c80807281509g59aa2351i20ebb23cd12003c3@mail.gmail.com> <488E4E33.1090805@googlemail.com> Message-ID: <906e39c80807281556i2a49364eofe40cbf207d3128@mail.gmail.com> On 7/28/08, Alex wrote: > I thought it was an awe inspiring temple /district/. > And I believe that you are correct there, Alex. Thanks for pointing that out. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From j.anant at gmail.com Mon Jul 28 19:53:52 2008 From: j.anant at gmail.com (AJ) Date: Mon, 28 Jul 2008 23:23:52 +0530 Subject: [Discuss] Safe House Treasury In-Reply-To: <364222C5-7FFB-4F8E-B7BB-359631F3C964@lemuria.org> References: <364222C5-7FFB-4F8E-B7BB-359631F3C964@lemuria.org> Message-ID: On 7/28/08, Tom Vogt wrote: > > Am 25.07.2008 um 17:38 schrieb AJ: > > > > Er.. Which game are you talking about? > > When did "safe houses" and "secret societies" get into BM? > > > About a year ago, if I remember correctly. > > They work much like guilds do, except that they are secret. :-) I guess that is about the time I was a region lord.. Should get one soon.. And last at it in the meantime ;) AJ -- bLogging at - http://ramblings.ajaxed.net -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From robert at arcm.com Tue Jul 29 13:49:12 2008 From: robert at arcm.com (Robert Croson, Jr) Date: Tue, 29 Jul 2008 07:49:12 -0400 Subject: [Discuss] Looting/razing temples / judge In-Reply-To: References: , , Message-ID: <488F03B8.22002.534784E@robert.arcm.com> On 28 Jul 2008 at 22:19, fodder wrote: > John P. Murphy wrote: > > > Sounds like a challenge. > > > > John > > there's at least a lvl 8 somewhere on the wiki record if I remember > correctly... I don't even want to know how much it costs... Yes, level 8 temple for Dunkontology was built in Isadril on EC. I heard rumours that there was another temple of that size constructed on another island, but I don't remember where or for who. -- Rob Procrastination - Hard work often pays off after time, but laziness always pays off now. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From aldwyn at dse.nl Sat Jul 26 11:57:47 2008 From: aldwyn at dse.nl (Pim Rutten) Date: Sat, 26 Jul 2008 11:57:47 +0200 (CEST) Subject: [Discuss] Looting/razing temples / judge In-Reply-To: References: <00a901c8e077$35babe20$a1303a60$@com> Message-ID: <2194.83.160.166.77.1217066267.squirrel@www.dse.nl> > Pim Rutten wrote: > >> Is it possible to destroy shrines? >> What is the highest level temple you can build? > > > yeah.. you can raze shrines. no idea about temple lvl. at least 8. > > > -- > Unsubscribing and other list options: > http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss > > > -- > Unsubscribing and other list options: > http://news.battlemaster.org/mailman/listinfo/discuss-moderated > > How can you raze shrines? I'm in a region with shrines of 2 diffrent religions but can't find a raze option. With another character I wanted to enlarge a temple to level 6 but I don't know how. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From nlksfd324 at fastmail.fm Tue Jul 29 20:40:15 2008 From: nlksfd324 at fastmail.fm (fodder) Date: Tue, 29 Jul 2008 19:40:15 +0100 Subject: [Discuss] Looting/razing temples / judge In-Reply-To: References: <00a901c8e077$35babe20$a1303a60$@com> Message-ID: Pim Rutten wrote: > How can you raze shrines? I'm in a region with shrines of 2 diffrent > religions but can't find a raze option. same as temples (same option). have to view their religion as evil, etc haven't done it myself, but it should be listed under the same link as looting temples.. or at least that's what the description says (something about temples or shrines) we had a shrine looted months ago. > With another character I wanted to enlarge a temple to level 6 but I don't > know how. you get a few gold mules to drop a ton of gold into the temple treasury, then get an elder to enlarge it. it's under one of the temple management options available to elders. just don't shrink it by misclicking the wrong link. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From robert at arcm.com Tue Jul 29 21:16:40 2008 From: robert at arcm.com (Robert Croson, Jr) Date: Tue, 29 Jul 2008 15:16:40 -0400 Subject: [Discuss] Looting/razing temples / judge In-Reply-To: References: , , Message-ID: <488F6C98.10952.6CE2542@robert.arcm.com> On 29 Jul 2008 at 19:40, fodder wrote: > > With another character I wanted to enlarge a temple to level 6 but I > > don't know how. > > you get a few gold mules to drop a ton of gold into the temple > treasury, then get an elder to enlarge it. it's under one of the > temple management options available to elders. A point of clarification: The gold must be in the treasury of the temple you want to enlarge. I have seen people trying to enlarge a temple with the gold either in their possession or in a different temple, and then not understand why it doesn't work. -- Rob Children are natural mimics; they act like their parents in spite of every effort to teach them good manners. -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From skibo25 at gmail.com Wed Jul 30 00:45:27 2008 From: skibo25 at gmail.com (Tom Skibo) Date: Tue, 29 Jul 2008 18:45:27 -0400 Subject: [Discuss] Looting/razing temples / judge Message-ID: <4e3e08920807291545p379fb082ue4e0f50e9455144d@mail.gmail.com> John wrote: >On Jul 28, 2008, at 8:27 AM, Tom Vogt wrote: > >> >> Am 23.07.2008 um 21:10 schrieb Pim Rutten: >> >>>> What is the highest level temple you can build? >> >> The game mechanics allow more levels than you can afford with the >> entire wealth of an entire game world. So for all practical purposes, >> money is your limiting term, and beyond level 5, things get very >> expensive. > >Sounds like a challenge. What I want to see is some get a lvl 12 wall in a stronghold, though a lvl 10-12 temple would be awesome, and great RP. Alex wrote: > I thought it was an awe inspiring temple /district/. Yep, and just in case anyone here doesn't know about the records page; http://wiki.battlemaster.org/index.php/Records_of_BattleMaster -------------- next part -------------- An HTML attachment was scrubbed... URL: http://news.battlemaster.org/pipermail/discuss-moderated/attachments/20080729/8f6a5145/attachment.htm -------------- next part -------------- -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss From m2r at hot.ee Tue Jul 29 21:34:42 2008 From: m2r at hot.ee (=?ISO-8859-1?Q?M=E4rt_Reose?=) Date: Tue, 29 Jul 2008 22:34:42 +0300 Subject: [Discuss] Web IRC client In-Reply-To: References: , , Message-ID: Robert Croson, Jr wrote: > Honestly, if you use FireFox and want to connect to an IRC channel, just get > Chatzilla. https://addons.mozilla.org/en-US/firefox/addon/16 > > I'd bet Opera has something similar. There are some nasty companies who wont allow any modifications to computers. Including chatzilla and stuff. Will see what to do :P -- Unsubscribing and other list options: http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss