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Wed Jan 30 09:03:19 CET 2008
should be given out for services that warranted it.
Therefore, I RP'd a public ceremony (Not just me here others deserve
credit for the creativity) in which a unique item was passed around that
allowed my fellow players to protest should the feel it was unwarranted.
The in game restrictions and punishments lay with the nobles in the
realm and not game mechanics. They could judge the situation and
protest the council members for giving a recommendation to an unworthy
person. It was not a surprise to me that the nobles in the realm
demanded to know what was going on and demanded to know why.
Various reasons for the recomendations were Traveling to the
Netherworld, surviving a mission that carried a 60% casualty rate,
Closing a portal, spending months spying on other networks of advy's,
making a last ditch run through netherworld regions to get spare stones
to a portal closing when one of the characters carrying stones was
captured by a daimon that was still in the region, etc...
Quite frankly, it seems to me that when a character risks their life to
do something for you, is successful and this act helps to end a
continental wide daimon invasion, that character deserves a
recommendation a lot more than for simply stumbling across a unique
item. Especially considering that the players will not get another
character if their advy dies. So far the only game mechanic that allows
for the giving of a recommendation is to pass a unique item back and
forth.
Gregory has not yet given a final recommendation using the pass the item
method to any character that he did not believe deserved it. I do not
believe that the other players in Old Grehk would allow him to do it
either.=20
It has been my experience that the players are often the best method of
preventing abuse and doing it with IC means. Perhaps Old Grehk is just
a realm filled with an above average amount of honest players that want
to keep the game fun. I would like to believe that every realm has
those kinds of players.
A simple don't do that would work but I recognize the need for an
example to be made from time to time. Besides bolting my character or
even freezing my account for a bit won't really upset me. I have no
intentions of winning BM. Doesn't sound fun. After all Gregory is
getting tired constantly winning the war with the Sintian dogs and
beating down the Netherworld and I can't even imagine how boring it
would be after he got the whole Continent to himself.
So if Gregory needs a bolt of lighting, he will be waiting for it atop
the keep in Ossmat. I can roll with the punches on this if I presumed
too much.
On the other hand, my suggestion is keep the unique item system, but
every time a noble hands out a recommendation, the entire realm gets a
notice.=20
Furthermore encourage judges to act upon it and if it is a council
member, encourage nobles to protest. If the person doing it is a power
gamer they wouldn't like losing a position and they wouldn't like losing
all their precious H/P stats. If its justified, he has nothing to worry
about except politics.=20
=3D=3D=3D=3D=3D=3D=3D=3D=3D
Wow... just wow. IMHO you just did a massive end run on the intention
of the game mechanics. Creative, yes. But total crap IMHO.
-jer
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