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[Discuss] "Credentials"

Miles Ormsby vertibro at comcast.net
Mon Jan 28 23:00:07 CET 2008


D. Nicko wrote:
> I recall someone mentioning the issue of old players with new 
> characters getting appointed or elected to positions because of the 
> accomplishments of their other characters, but shortly after deleting 
> the message, I came up with what seemed to me to be a reasonable idea 
> to remedy the problem. 
>
> I call it "credentials," wherein any given position requires a certain 
> amount of credentials to be held (positions such as army marshals or 
> local lords would require less credentials then dukes or council 
> positions).  Furthermore, a noble's credentials could be "reset" 
> (partially or completely) when they switch realm.  Any of a number of 
> things could contribute to a noble's credential level.  A couple off 
> the top of my head could include:
>
> - Days in Realm
> - Battles Participated In
> - Civil/Police Work Done
> - Positions Previously Held (provided that certain positions require 
> more credentials than others)
> - Honour/Prestige? (this could give a bit of an advantage to 
> characters who have switched realm...they should still have more 
> credentials than a completely new character)
>
> Ideally, the credential level would not be a visible number, but a 
> message would be given if an appointment attempt was made or votes 
> were cast in an election
> for a person with too low of credentials that reads something to the 
> effect of "[undisclosednoble] does not have strong enough credentials 
> for that position, and so your votes were wasted." or 
> "[undisclosednoble's] credentials are too weak to hold that position.  
> Please appoint someone else."
>
> It's just a concept that came to mind.  I have no idea if it's 
> possible/reasonable to code, but it could do wonders towards ensuring 
> that new nobles from well known families not be granted positions just 
> for being from a well known family.
>
> - Filador
>
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I think it's a good idea. Realms that select their region lords based on 
experience are screwing over all of the knights who have been there for 
a long time, but who have no experience. This makes a good solution to 
that problem.


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