[Discuss] Dwilight
Lyman Stone
lymanstone at alltel.net
Sat Jan 5 23:37:51 CET 2008
> and much more fun for Infils to pick people off...especially with
> the large number of people with bounties on their heads that likely
> will move to Dwilight....
Or for traders to go and run an independent merchant operations (can
food be sold in rogue regions? If so, it'd be interesting to see a
rogue trader, like those who traded between Europe and Kiev, running
food between rogue rurals and rogue cities),
Or for banned nobles to hide out,
Or for infils to train,
Or for (as mentioned) religions to build up numbers,
Or for later players to come and start new realms,
Or for large troop buildups to hide,
Or for crusades (go kill off loads of idiotic rogue pagans, come back
feeling virtuous, and with looted gold),
Honestly, though, I like the idea of having rogue areas present,
likely to become infested with wanted people. I can see the early
politics of Dwilight being, not so much international wars, but "Joe
Noble insulted my mother and ran into the backlands! Knights of my
region, go, sieze him! Whoever brings him back, dead or alive, shall
get a good mark and larger share!"
I may see if I can get a character who can do that...
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