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[Discuss] Dwilight

Lyman Stone lymanstone at alltel.net
Sat Jan 5 23:37:51 CET 2008


> and much more fun for Infils to pick people off...especially with  
> the large number of people with bounties on their heads that likely  
> will move to Dwilight....

Or for traders to go and run an independent merchant operations (can  
food be sold in rogue regions? If so, it'd be interesting to see a  
rogue trader, like those who traded between Europe and Kiev, running  
food between rogue rurals and rogue cities),

Or for banned nobles to hide out,

Or for infils to train,

Or for (as mentioned) religions to build up numbers,

Or for later players to come and start new realms,

Or for large troop buildups to hide,

Or for crusades (go kill off loads of idiotic rogue pagans, come back  
feeling virtuous, and with looted gold),


Honestly, though, I like the idea of having rogue areas present,  
likely to become infested with wanted people. I can see the early  
politics of Dwilight being, not so much international wars, but "Joe  
Noble insulted my mother and ran into the backlands! Knights of my  
region, go, sieze him! Whoever brings him back, dead or alive, shall  
get a good mark and larger share!"

I may see if I can get a character who can do that...
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