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[Discuss] Starting more wars

Vinnie vinnietje at gmail.com
Sat Jan 5 21:36:17 CET 2008


> But we have things to sort out, absolutely. We must find ways to
> increase turnover, to give newbies better chances at actually becoming
> someone important, so that it's worth fighting for.
>
> And we must give the old timers more options to lose.

What, you made it so that prison or serious wounds not always result
in loss of position. That's the main reason why I couldn't care less
about playing an infiltrator anymore. It directly goes against the
idea of creating more turnover. After reading what you just said, I
believe you should seriously consider making serious wounds or prisons
ALWAYS result in loss of position, the way it was before you changed
for a reason that is still obscure to many. If you want turnover, you
need people removed from positions often enough. Right now, I can
easily play a character that will remain duke till the day I pause my
characters.

As for newbies becoming more important, you also removed one great way
to achieve that, a long time ago. It was called Battle Groups, they
were the most fun part of the game. They allowed people to be divided
into small groups, very easily, and battlegroup leaders usually were
pretty good at spotting indivudual talent. And battlegroup leader was
a great start to a carreer in a realm.. Somehow, the armies we have
now never quite achieved that.

Other than that, there is this long discussion we've had a hundred
times, and it involves old characters dying. Yes, we have aging now,
it loses you skill and hours in a turn. But for people who play King,
or banker, or duke, those changes hardly matter. And no one is going
to just delete his king character just because he's old. I think we
might have come to the point where we can say that characters
eventually dying of old age wouldn't hurt the game. Of course, then we
need to avoid that when they come back with new characters (often with
the same name), they quickly get placed into high positions again by
some "old garde".


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