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[Discuss] A few Issues

Robert Croson, Jr robert at arcm.com
Wed Apr 16 17:58:13 CEST 2008


On 16 Apr 2008 at 11:33, John P. Murphy wrote:

> On Apr 16, 2008, at 11:03 AM, Marlon Dane wrote:
> 
> > So now, come again and explain me why Dwilight colonists should NOT 
> > have the right to change their government system? Would you allow 
> > it if per say Madina wanted to tax the new Madina Colony?
> 
> They absolutely should have the right to change government, I agree 
> -- what's the point of forming a colony if you can't rule it as you 
> see fit?

How about the ability to form a brand new realm located anywhere on the 
island, including regions not continguous with your own realm?

If you don't like the game mechanics restrictions imposed on a new colony, 
then don't create one. Go for a normal TO and secession, like the people in the 
Grand Duchy of Fissoa, Melodia, and Sadowvar.

I'm sorry that your plans for a new realm did not go completely according to 
your plan. But the game is not to blame for your misunderstanding of game 
mechanics.


-- 
Rob

Failure is not an option. It comes bundled with the software.




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