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[Discuss] Monsters/Undead on Dwilight

Andrew Asche andrew.asche at gmail.com
Wed Apr 9 07:06:44 CEST 2008


>  With so few adventurers on Dwilight is it possible to shut off the
> adventurer code?
> Or whatever the code is that makes more monsters appear.  The amount of
> monsters and undead that are spawning right now is obscene.  They seem to
> congregate together.   Within 2 turns we had 3500cs of Monsters
> and undead appear in a region.  The travel times are so long that we can't
> mount an effective attack before more appear.   This is the 5th group of
> over 3k
> cs I have seen in the last month just withing Morek.
I noted this problem on Dwi as well, I'm guessing a lot of people
have.  But its a new land, you don't walk out and see that the paths
have been carved, the lands portioned out, the animals placed in zoos,
and the grass mowed.  You have to tame it, and its an uphill battle at
first.  Ever played Age of Empires, or any similar
civilization-building military game?  You don't start conquering right
away, you have to lay out a solid framework first, and it requires
time and patience.
When the whole realm
> has 5k cs its almost impossible to coordinate 60+ nobles to attack.  A lot
> don't
> have a liege and lords cant afford to take on more.
The noble population on Dwi is ridiculous.  I do not see that so many
nobles would strike out to tame a new land, but whatever.  Maybe it
was opened too soon, but it had to be because of the South Islands.
 With the free adventurer slots
> no longer available not many people are making adventurers.   Would you
> allow people to have 2 accounts if the second account was only adventurers?
Lol.  Something about pigs flying, snow in hell, I don't remember it
all, but Tom's point was "nope not never"


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