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[Discuss] new war islands

Dorian Gray portrait.of.dorian.gray at gmail.com
Tue Apr 1 12:03:28 CEST 2008


On Tue, Apr 1, 2008 at 7:45 PM, Stijn Van Hove <stijnvanhove at gmail.com>
wrote:

> On Tue, Apr 1, 2008 at 12:43 PM, Stijn Van Hove <stijnvanhove at gmail.com>
> wrote:
>
> >   On Tue, Apr 1, 2008 at 10:30 AM, Tom <tom at lemuria.org> wrote:
> >
> > > When I closed down the war islands, there was some protest. From two
> > > factions, actually. One, from the strategy players who enjoyed a pure
> > > war environment, and from the roleplayers who feared the strategy
> > > players would now flood the rest of the game.
> > >
> > > So, I've taken some time and re-worked the concept. Remember that my
> > > reason was that the war islands never worked the way I intended them
> > > to.
> > >
> > > Opening later today, there will be a new war island ("South Island").
> > > The map is slightly expanded, but mostly the same. There are now five
> > > small realms initially. Some other features have been changed:
> > >
> > > * "War only" as you're used to, all non-war features are disabled,
> > > more
> > > complete this time
> > > * Looting has been much improved, to make it a viable strategy
> > >
> > > The most important change, however, is that I've decided to finally
> > > listen to those who want a much more "active" and speedy game. On the
> > > new war island, turns will run EVERY TWO HOURS. That's 12 turns in a
> > > day, 6 half and 6 full. This will provide our strategy friends with an
> > > entirely new challenge, because you really can't expect everyone to be
> > > active all the time with that schedule. You will have to plan with
> > > inactivity, something that I hope will then migrate to the rest of the
> > > game. Day- and Night-Armies are just one of the ideas that hit me.
> > >
> > > One disadvantage to the whole thing, however. Since the rapid turns
> > > would, in theory, allow people to leech gold off the islands very
> > > quickly, the war island is a one-way road:
> > >
> > > * You can't leave once you're there (no emmigration)
> > > * To prevent overcrowing, everyone is mortal on war island (same as
> > > for
> > > heroes elsewhere)
> > > * No family gold sending
> > >
> > >
> > > I have a few final touches to finish, such as uploading the new map
> > > and
> > > resetting the database, and then later today you'll read a second
> > > announcement when it opens.
> > >
> > >
> > >
> > > --
> > > Unsubscribing and other list options:
> > > http://news.battlemaster.org/cgi-bin/mailman/listinfo/discuss
> > >
> >
> >
> > While it´s too fast for me to personally try it, I think these are some
> > great changes, and I´m sure the right people will definitely enjoy this new
> > world.
> >
>
> Just as I was typing, I did realise something when I noticed the
> timestamp.
>
> This isn´t an april´s fools, is it?
>

You ruined it :-(
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