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[Discuss] Adventurer emigration

Jamie Cheyfetz jamie.cheyfetz at gmail.com
Thu Sep 13 06:42:16 CEST 2007


On 9/12/07, J. Stephens <jstephens at rocketmail.com> wrote:
> I'd like to request that Adventurer's be given the option to emigrate now that they are on "stable".  As they have no "ties" to a realm per se, they tend to be free spirits that drift from place to place more readily than a normal noble who has estates and notoriety somewhere.
>
> As 50 gold is likely way out of reach for most Adventurers, I'd also propose that the emigration fee be "worked off" by serving on the boat.  Meaning that instead of it taking a couple days for the "voyage", that it really takes 5 to 7 days with the extra time being the time that pays for their passage.   Maybe even provide a small chance that they could stow away on a ship and, if successful, it drops them in some random port on some random island.  Also, any recommendations gained would be lost when emigrating as would any unique items in their possession.
>
> Thoughts?

I think it would be good if they get the option for paying for their
passage or the work.  If they choose the work they also run the risk
of being killed on the boat.  Ship work is not easy, especially for
someone unskilled at the task.


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