[Discuss] Duels.
Shane O'neil
evil_hamster__ at hotmail.com
Mon Sep 3 16:07:49 CEST 2007
> Date: Mon, 3 Sep 2007 09:28:43 -0400
> From: TheKobald at tampabay.rr.com
> To: discuss at news.battlemaster.org
> Subject: [Discuss] Duels.
>
> I know Tom has said in the past he does not want people to be forced to
> duel.
>
> Too many people in the game, however, talk to their superiors (and I've
> had characters who have done this as well) as little more then trash.
> If someone higher position then you challenged you to a duel, you would
> be a fool not to accept (unless they were clearly mad, if they had a
> legitimate reason it would be a huge offense to decline). People do not
> seem to grasp that in game.
>
> Here is what I propose. It will be sort of like vulgarity option, but
> only go to people in your realm (as it would be impossible for someone
> outside of the realm to know if there was a true offense). When someone
> declines a duel random people from the realm will be questioned asking
> was noble A offended by noble B. If the answer is yes, noble B would be
> given the choice of dueling the person or suffering an honour/prestige
> loss, which is bigger depending on if noble A is higher rank then noble
> B and if noble B has a history of doing this.
>
> There are of course alternatives to dueling the person, you can move to
> a different region, so you are both not in the same place for the duel,
> this was actually common or take the h/p loss. So it is not forcing you
> to duel the person, but it is forcing you to act according to the role
> of a noble.
>
This is a good idea. One thing I'd like to point out is that I think it's
important to make sure the text talking about the duel describes it properly
as what it should be. People take ext Tom writes very seriously. If he were
to add more information about how the heirachy should work when
changing allegiance or something. Peoples attitude would start to change.
-- Shane
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