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[Discuss] Brainstorming: Limiting Large Alliances (Take 42)

Loren Schmidt loren.schmidt at gmail.com
Tue Oct 9 21:51:36 CEST 2007


On 10/9/07, Timothy Collett <danaris at mac.com> wrote:
>
> OK, I thought of something else, that I think will help create a
> solid foundation for dealing with a lot of these problems.  It's not
> simple or quick, but I think it will also add a really interesting
> and useful new dimension to the game.
>
> We need to make diplomatic relations more than just single numbers in
> the database.


 Well.. I'm not sure that'd be entirely too feasible.  Why not something
akin to the 'bad-boy' rating of Europa Universalis III?  Large alliances
beating up a smaller one gain a bad reputation, and suffer consequences for
it.  Their people start to distrust the other realms etc more and complain
about the alliance.  Just making the entire populace feelings much more
dynamic would improve things.

/Loren
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