[Discuss] Adventurer class feature request: Tell tales
Robert Croson, Jr
robert at arcm.com
Mon Oct 1 17:43:55 CEST 2007
On 1 Oct 2007 at 7:58, J. Stephens wrote:
> A commoner with a claim on a region?
>
> Let's face it, adventurers are stinky, dirty, unwashed, dishonorable, *peasants*!
> If they do a service for the realm then they earn the well-deserved reward of
> being tossed a few silver coins, and allowed to live for another day so they can
> perform *more* services for the realm. The thought that a commoner could
> have a claim on a large tract of land that rightly belongs to a noble?
> Unthinkable.
> __________________
>
> That's how you play an adventurer but many people do not play them as
> peasants (that's how I think of them though)...they are
> "unrecognized/bastard nobles" so many people expect to have some
> "noble" actions.
Your advy can have any backstory you want. In the eyes of nobles he's still
nothing more than any other commoner. Let's face it, you and I both know that
the difference between an advy and a noble is an entry in a database. To our
characters, the difference is as plain as night and day. A noble is a noble, and
commoner is *not*. Nobles couldn't care less what the commoners say, so long
as they keep the farms prducing food, and the mines pulling gold out of the
ground.
It's the lack of recognition on the part of nobles that prevents an adventurer
from being recognized as a noble. If the nobles recognized the advy as a noble,
then they would be a noble. But they don't, so the advy is just another dirty
peasant. And since the nobles have the only opinion that matters...
--
Rob
Uncertainty and mystery are energies of life. Don't let
them scare you unduly, for they keep boredom at bay and
spark creativity.
-- R. I. Fitzhenry
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