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[Discuss] Another Take on Religion

Anthony Anderson phoenixsunrise at gmail.com
Tue Nov 27 18:11:33 CET 2007


>
> The more people talk the more I'm thinking this would not break religions
> off of realms, rather ensure realms control religions even more. Having a
> religion with this much power is way too big a weapon to leave unattended.
> (or at least many would see it that way)


Loren is right (I believe it was he) when he said that religions (priests)
need to essentially be their own realm.  This would go far in eliminating
the one realm- one religion mentality, and work more toward subplots and the
rise of mega-religions.  Right now, there are far too many out there, and
most of them have relatively equal standing with each other.

The two major problems I see with religion currently, is not in the design,
but in the way it's used.  Keep in mind that this is a vaguely fantasy
medieval European-style setting.  So problem one is that way too many
religions are based on eastern philosophies of no god, only enlightenment
and understanding.  Problem two is that people are viewing religions from a
postmodern worldview.  That religions are not entirely necessary, but serve
as a means to an end.  And if one grows weary of a teaching, you can always
find a new religion.  Medieval religions were dictated by the ruling body,
and were very rarely deviated from by the family.  "Changing" your religion
often meant being excommunciated from your family and possibly death if the
locals found out.
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