[Discuss] Power to the Simple Knights
Talita CS
talitacs at gmail.com
Sun Nov 11 17:47:00 CET 2007
I would like to make a statement here:
Psymann is a great realm-mate to be around with, in Falasan. He is one
of the few roleplayers, a person who adds great fun, either with the
Skat inside the BA or with realm-wide roleplays, his knight is always
there and following orders, one of our elite.
He is playing it VERY nicely the way the game is. He is making the
experience better for other people as well.
You can't hold against him that he is not having fun, or that he is
doing something wrong, or that he might not be making the game
interesting or fun for the rest of us. He is.
And that is not the point of his suggestions, I believe. The point is
we'd like to see game-mechanics improvements for lowly nobles. If
possible, even lowly-nobles-ONLY actions. To increase the difference
these people can make in the game, for their own characters and even
realm-wide. This would make the game more interesting for them/us, who
want to use those options.
Not to complicate the life of new people, so it doesn't have to be
something that makes a great difference, but small things, that you
can choose to do or not, at your own expense, or expending lots of
your time.
I really enjoy most of his suggestions, and I must say I'm having
great fun in BM. I spent 4 months here before my 1st lordship, and at
least 2,5-3 months before being in a council, and not a single step of
it was boring. Yet, I'd like to see a few of those improvements done.
I'd like to have a unit that I RP as violent (based on ingame
personality) actually act so in the battlefield as well. And people
who don't RP their units at all, can have an incentive to do so, even
that only through game mechanics.
Just an example.
Just to say we can have fun and want improvements as well. There is
very little a lowly knight can do, game-mechanics wise, that goes
beyond orders. I think they deserve better...
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