[Discuss] : choice of weapon
Rob McDonald
humpelfluch at gmail.com
Wed Nov 7 18:51:10 CET 2007
On Nov 7, 2007 4:28 PM, psymann <psymann at hotmail.com> wrote:
> Jeff J. Wilson wrote:
> > I believe that was from the age of pistols where the person didn't get to
> > choose between pistols or cannon but just which set of dueling pistols to
> > use. I'm not sure if it applied to swords but if it did it would only mean
> > the choice of which sword to use not the option to duel with something
> > entirely different.
>
> I have no idea what's historically correct, but allowing the defender to
> choose sword or lance sounds like more fun than not being able to, so I
> fifth it on game-play reasons alone. It's a bit unbalanced in favour of
> swordfighting at the moment (to the extent that my char with 55% sword
> and 35% lance can get to the 3/4th round of tournaments with joust, and
> gets knocked out in the first round of swordfighting every time, and my
> bureaucrat trains his swordfighting but never his jousting - and not
> even his bureaucracy skills).
>
> Given most people don't use cavalry, therefore don't bother with
> jousting, this would resurrect a skill that's mostly fallen by the
> wayside, and thereby bring into the game
> 1) more variation and choice (choose to be a specialist or all-rounder)
> 2) reduction of high-skilled swordfighters who are ham-fisted at
> everything else being able to beat everyone.
> both of which sound good to me.
>
> psymann
Exactly, whether historically used for duels or not, although I'm
pretty sure it was, it would be good fun from gameplay reasons.
Jousting at the moment is only useful for cavalry users, which as
J.Stephens pointed out are expensive (even though that was an argument
against jousting in duels, it actually supports it), so it has become
a next to useless skill.
Yes, it's useful in tourneys due to the low level of users, but thats
another good reason to have it implemented into duels. Doing so would
up the number of users, making tourneys harder to win for jousters who
have been coasting so far in them. Tourneys shouldn't be easy to win a
prize in, and the game's balance is tipped incredibly far in favour of
swordfighting over all else.
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