[Discuss] Re: Proposed Marshal changes
Matt Runyon
m.runyon at comcast.net
Thu May 3 06:20:56 CEST 2007
LilWolf wrote:
> Chuong Huynh wrote:
>>
>> local tax rate should fix this, your knights are too poor, raise tax
>> rate, then you can have more gold to pay your knights and/or recruit
>> more knights.
>
> Except probably every region in the game is already using as high a
> tax rate as they can afford so they can't raise the tax % without the
> region going down the drain. The local tax rate will only mean that
> regions next to the capital can afford to run a slightly higher tax
> rate than the regions further away from it. The regions further away
> from the capital will probably actually lower their tax rate just to
> make the region upkeep a bit easier.
>
> The average noble in Old Grehk has been getting around 100 gold each
> tax. Trying to match that in the new system is hard and convincing
> people to accept offers that would give them ~70 gold instead(because
> that's all I can afford if I want to get even 100 gold for myself and
> have all the estates filled) is quite a bit of work. It doesn't help
> either that the people suddenly start to hate the normal 12% tax rate
> that has been around since forever so it had to be lowered just so the
> region could be kept in shape.
>
I know the feeling. I'm running my region at 14%, the standard for the
realm, and I can't afford the two knights I need without either asking
them to take a paycut (and that's from starting at only 60 gold), or
taking a big one myself. Yes, I understand that the politics of getting
the realm to pony up should be interesting, and I don't mind doing it,
but if someone just wants to play as a knight, it's much harder now that
they're going to have to find either a lord with more gold than estates
required, or one with political clout, or just hope the realm is equitable.
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