[Discuss] Arrested infiltrator abuse?
Anthony Anderson
phoenixsunrise at gmail.com
Wed Mar 28 18:34:13 CEST 2007
On 3/28/07, James <TheKobald at tampabay.rr.com> wrote:
>
> Recently it was changed so that when infiltrators are arrested it takes
> a few days before you can buy your way out with family gold because
> people were abusing it and it became a click war between the judge and
> the person. However, now it seems like a judge keeps infiltrators in
> prison for the longest that they can and then shortly before the end of
> the last turn before they could buy their way out they are banned and
> let go so that they can't do anything against the realm for a few days.
> This seems like a reverse abuse to me. The time was only granted to
> make the game less light weight and is now being used so that the
> infiltrator (in most cases) has to spend a few days in prison (if the
> person could buy their way out I am sure the judge would simply steal
> the money and then let them rot in there for a few days still).
>
How in the world is this abuse? If it was intended for people only to
remain in prison for a day or two, it would have been coded that way.
People are getting spoiled by the constant agreement between realms of
things like "releasing prisoners after the second day".
I know I personally, when I was Judge, would try talking to my prisoners.
The ones that replied usually received better treatment and went home much
sooner. The ones who never said a word weren't worth my IC (or OOC) time
and were left to rot. Heck, that gave them more time to reply, but it
almost never happened.
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