[Discuss] Auto-bans
Tom Vogt
tom at lemuria.org
Sat Mar 24 11:34:29 CET 2007
zmobiebob schrieb:
>
> Yes. It is intentional to make things more fluid. These things
> contributed to the strong feelings of nationalism within the game.
>
>
>
> I think we need to be clear on why what you call nationalism isn't
> appropriate for the game, that it must be eradicated?
Because
a) it wasn't invented until several hundred years after the time period
the game is set in
b) it makes for less interesting gameplay. In-Realm conflicts (political
in nature) are still way below what I originally envisioned 6 years ago.
> I understand there is a problem with lock-step realm-loyalty at all
> costs, contributing to power gaming and whatnot. But it's a real shame
> because one of my characters, at any rate, has built his career on a
> "patriotic" platform, without which he really doesn't have much
> purpose. I'm sure he's not alone.
Why does it have to be patriotism to a REALM? Why not to a duchy or
region? Or, hey, a religion?
That said, realms are not going to be abolished, and you can still
identify with them if you like. But their dominance in the game is
stronger than it should be.
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