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[Discuss] Feature Request: Plauge

Brian Hendricks pogues at gmail.com
Fri Mar 2 00:01:35 CET 2007


On 2/26/07, Tom Vogt <tom at lemuria.org> wrote:
>
> Anthony Anderson schrieb:
> >
> >     (Priest heals, contains, maintain order, while the Adventurer gets
> >     medical items, helps find infected carriers, and "removes" the
> >     infected from the region)
> >
> >
> >  Fairly certain Tom outright rejected any and all suggestions
> > regarding Priests healing anything.  And I would agree.  This isn't D&D.
>
> I think the answer was "over my dead body".
>
>
> And diseases have been discussed before and utterly rejected. I won't
> add a destructive force of such magnitude that players have no control
> over.
>
>
Not to mention the changing winds of available food is sort of a "plague"
anyway.  Enough droughts in a row, and your population will start having
serious problems.

I can see why Tom isn't big on the plague idea.
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