[Discuss] delayed scouts active
Christopher Subich
csubich at subich.com
Thu Mar 1 17:22:50 CET 2007
LilWolf wrote:
> Instead of introducing delays, introduce a limit on how many times a
> single person can scout per day. That way they'll have to pay gold and
> hours for the small advantage they might get and possibly be subject to
> travel delays and other bad things that can happen when you don't have
If you're going to do this, then there's a simple change: make scouting
send /all/ your scouts.
In exchange, you're more likely to actually get a scout report (even if
one scout is lost along the way), and the random factors mentioned
earlier are reduced.
Increase the magnitude of the random factors, so that a single scout's
report is fairly unreliable in terms of exact numbers, and you're set.
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