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[Discuss] delayed scouts active

Christopher Subich csubich at subich.com
Thu Mar 1 17:22:50 CET 2007


LilWolf wrote:
> Instead of introducing delays, introduce a limit on how many times a 
> single person can scout per day. That way they'll have to pay gold and 
> hours for the small advantage they might get and possibly be subject to 
> travel delays and other bad things that can happen when you don't have 

If you're going to do this, then there's a simple change: make scouting 
send /all/ your scouts.

In exchange, you're more likely to actually get a scout report (even if 
one scout is lost along the way), and the random factors mentioned 
earlier are reduced.

Increase the magnitude of the random factors, so that a single scout's 
report is fairly unreliable in terms of exact numbers, and you're set.


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