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[Discuss] Delayed scouts- I do not like it

dgk at mailbox.gr dgk at mailbox.gr
Thu Mar 1 02:53:42 CET 2007


Your story goes only up when you see that realm as a group of late-loggers.

Since most realms are mixed : morning-turn-people and evening-turn people you can't expect they would react all an hour before turn change.

Orders are given in the first two hours of the turn and rarely changed.

It is true a late-turn scouting gives you info on what's likely going to happen but it is too late to change orders in your realm and thus not a problem.

Pratical info :

I'm a Gen on BT and I just lost a battle that I swear, I did not saw it comming. Nor did anyone else warned me of my error in scouting.
Now in prison I can not look at scoutings to see what went wrong. I hope I can come up with details.

For now my feeling says I hate the delays, I just hope I don't stand alone in this. 
Can't we have a voting on this ? It doesn't have to be majority who "wins" but I think more then the majority is against it.

Disclaimer : I play the game fair, I'll remain a fun-player and if you say green I'll follow it. But this is a disussion...so I hope nobody loses itself in "Tom can do whatever he wants be gratefull"
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I do not like the new scout system idea.

I am a strategy player, and I see scout reports as a great (and necessery) aspect of the game. It gives some info about the other party, adding to the interactive nature of the game.

With the new system, you ll either plan your army movements and ignore the enemy, pack regions with militia, not move at all, or just have spies, adventurers, infiltrators, priests, traders etc, thus making the game extremely micromanaging for the general (and not light weight at all)

Every realm has people that log in early in the turn and late. Most realms give orders in the first one, one and half hours of the turn (at least the last 5 years I am playing, in around 10-15 -small, medium and big- realms I ve been). Scout reports now are not used to powerplay. they are not used to get an advantage. well they are used to get an advantage but the issue here is  that everyone gets them, and everyone uses them at the same way. It is an essential tool, that adds to the success of the game.

If you change that, strategy element will suffer a big blow, half the classes will be used (or try to get used) for scouting, generals won't be able to make orders based on i tel and a solid and rational plan, and plyers will get confused. Micromanagement will increase whereas existing scout reports reduce it. 

I agree with all points that the friend wrote (above).

Tom, those 5 years I play I never objected to any idea. This time I think that you change a very succesful element that serves many purposes. I do not object (I couldn't anyway), but i state my personal opinion.

Dionyssis klavdianos
aka
Nightmare Aroo
Olorin
Montechristo
Dimitra
Dgk 


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