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[Discuss] Re: BM protest

Ourania Papasozomenou mpoufita at yahoo.com
Sun Jun 3 01:12:27 CEST 2007


An OOC message, from an old player that deleted his account, one year ago. 
Same problems here. More voices are heard



> >Out-of-Character from Lysander (19 minutes ago)
> > Message sent to everyone in your realm (75
> recipients)
> > To all players who have a character here in
> Oligarch:
> 
>  I will be leaving the game permanently. While
> military defeat is something
>  I can accept, I have literally not had any fun
> playing Battlemaster for the
>  past year. What used to be a game with clear rules
> and goals has been
>  utterly transformed into a horrible mess of
> uncertainty and complaints.
>  Judges are now afraid of banning unruly
> troopleaders, there are special
>  rules to protect newbies from themselves, and
> players constantly apply
> modern standards of democracy to what is supposed
> to be a medieval game.
> 
>  When every action we undertake is questioned, it
> means we cannot operate
>  efficiently. I refuse to play a game where a
> dictator can have his title
>  removed OOC because he bans a bunch of
> troopleaders, regardless of the
>  reason. It makes very little sense. Tom's direct
> intervention in the game
>  always leads to problems, and we have suffered
> more than our share, both
>  directly and indirectly. Where we, as players,
> have been more than willing
>  to allow our enemies the benefit of the doubt, we
> have never been treated
>  the same way. Whenever we have had an OOC problem,
> we have been told to deal
>  with it, while our enemies are showered with
> advantages in the name of
>  equality. Yssaria is a direct example of this; so
> was the OOC ceasefire
>  against Fontan for a week. I am tired of being the
> one who 'puts up and
>  shuts up', especially when our enemies refuse to
> do the same.
> 
>  I feel that Battlemaster has become a game driven
> by whining, protecting
> > people against their own stupidity, and a
> misguided, unachievable idea of
> > 'equality' that simply cannot apply in a zero-sum
> game. There are winners,
> > and there are losers. We have ended up on the
> losing side, but we can at
> > least be proud of the fact that every single
> action we have undertaken in
> > our defense has been in-game, and we have not
> petitioned anyone to have the
>  rules changed in our favor.
> 
>  This, I feel, is BM's biggest failing: in-game
> politics and strategy have
>  given way to out-of-character rule changes and
> constant whining on the
>  mailing list whenever something undesirable
> happens.
> 
>  To put it more bluntly: I'm tired of playing with
> a bunch of people who
>  refuse to play the game itself, and instead try
> every possible
>  out-of-character means to make our play style
> impossible. I'm even more
>  tired of playing in a world where fear of being
> punished by an invisible,
>  arbitrary god turns everyday decisions into
> brain-wrenching questions on
>  morality.
> 
>  I hope this message makes my feelings clear. I'm
> not angry at anyone,
>  especially Tom, but I do feel that the game I
> learned to love years ago has
>  been slowly taken away from me. It is no longer
> enjoyable, and I have spoken
>  to a number of veteran players who feel exactly
> the same way. Battlemaster
>  has become a burden for me, and not a pleasure. As
> such, I cannot continue
>  to play in good conscience.

Raphael Schmidt


> >


       
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