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[Discuss] anti-state-religion

Chad Ziccardi cz at digitalfreaks.org
Fri Jun 1 04:34:30 CEST 2007


On May 31, 2007, at 1:55 PM, Justin Licht wrote:

>
>
> On 5/31/07, J. Stephens <jstephens at rocketmail.com> wrote:
>
> ================
>
> Welcome to the new world.  I have seen realms that have been more or
> less forced into creating a religion because if they do not they will
> quickly find themselves facing a threat to their sovereignty that they
> cannot do anything about... So, until a nerf bat brought out I'd  
> suggest
> a panicked effort to make up for lost time and have a massive  
> effort go
> into getting your own religion established.
>
> -jer
>
>
> --
> Or let Infils kill priests....
>
>
>
>
> --
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> No way. Priests have it hard enough, infiltrators can knock them  
> off without trouble, and if they are preaching in a region with  
> followers of another religions who views yours as evil, you can  
> find yourself wounded/seriously wounded quite often. Letting  
> infiltrators kill priests would completely destroy the priest game  
> and no one would ever become a priest. No one is going to volunteer  
> to have a "HELLO! YOU CAN KILL ME!" sign put on them.

Could balance that out by making the infil die if caught, I imagine  
the followers would be non too happy that the priest was killed.

Not that I am pro-death for anyone not wishing it.



--
Chad Ziccardi, Professional Slacker          cz at digitalfreaks.org
"Some cause happiness wherever they go; others whenever they go."




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