[Discuss] anti-state-religion
Chad Ziccardi
cz at digitalfreaks.org
Fri Jun 1 04:34:30 CEST 2007
On May 31, 2007, at 1:55 PM, Justin Licht wrote:
>
>
> On 5/31/07, J. Stephens <jstephens at rocketmail.com> wrote:
>
> ================
>
> Welcome to the new world. I have seen realms that have been more or
> less forced into creating a religion because if they do not they will
> quickly find themselves facing a threat to their sovereignty that they
> cannot do anything about... So, until a nerf bat brought out I'd
> suggest
> a panicked effort to make up for lost time and have a massive
> effort go
> into getting your own religion established.
>
> -jer
>
>
> --
> Or let Infils kill priests....
>
>
>
>
> --
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> No way. Priests have it hard enough, infiltrators can knock them
> off without trouble, and if they are preaching in a region with
> followers of another religions who views yours as evil, you can
> find yourself wounded/seriously wounded quite often. Letting
> infiltrators kill priests would completely destroy the priest game
> and no one would ever become a priest. No one is going to volunteer
> to have a "HELLO! YOU CAN KILL ME!" sign put on them.
Could balance that out by making the infil die if caught, I imagine
the followers would be non too happy that the priest was killed.
Not that I am pro-death for anyone not wishing it.
--
Chad Ziccardi, Professional Slacker cz at digitalfreaks.org
"Some cause happiness wherever they go; others whenever they go."
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