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[Discuss] Message request

Josiah Allen josiahallen at gmail.com
Mon Jul 30 16:20:30 CEST 2007


On 7/30/07, Robert Croson, Jr <robert at arcm.com> wrote:
>
> On 28 Jul 2007 at 8:21, Chuong Huynh wrote:
>
> > On 7/21/07, Rob McDonald <humpelfluch at gmail.com> wrote:
> >     I was thinking, there is an option to hide the recipients of your
> message from other
> >     recipients, so why not an option to hide the writer of the message?
> I think it would add a
> >     whole new dimension to political intrigue, because it would allow
> people to anonymously
> >     blow the whistle on people, or communicate with their spies without
> fear of endangering
> >     themselves, or even make a death threat on a ruler or council
> member.
> >
> >     At the moment, it's almost impossible to be secretive, because
> anyone can see who sent a
> >     message to who. Especially in the case of spies, because most smart
> spymasters would not
> >     allow themselves to be known by their spies, but would communicate
> in anonymous or
> >     code-signed messages, so if the spy was tortured they would not be
> able to reveal who they
> >     worked for, only that the person was anonymous or just their
> code-name.
> >
> > I love this idea.
> >
> >     Obviously this would cost more than hiding your recipients, and for
> a greater fee, maybe you
> >     could forge a letter so it looked like it was from someone else?
> This would have to cost quite
> >     a bit, so that it wasn't done left, right and centre, and there
> could be a chance that the
> >     recipients would know it was a forgery (ie they were informed by an
> OOC game message),
> >     but imagine how much intrigue this would add. We say it should be
> easier to start wars, well,
> >     what easier way than sending a forged letter to a ruler of another
> realm apparently from the
> >     judge of a realm he has an uneasy peace with, personally insulting
> him. He angrily replies to
> >     the ruler of this realm, who asks the judge, who obviously denies
> it, and well, you can see
> >     the tensions it would cause. And you could of course double bluff,
> sending a letter to
> >     someone yourself, then claiming it must have been forged.
> >
> > This is pretty good also but might need some balance.
>
> I would say that suggestions such as this are very bad for the game.
>
> *Anything* which negatively impacts the messaging system is bad for the
> game. Making
> people constantly distrust the messaging system will encourage people to
> not use the
> message system, and go outside the game for their reliable or trusted
> conversations.
>
>
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I agree, sending anonymous letters might be a good idea.
Forgeries are a bad idea.


-- 
"Growth in wisdom may be exactly measured by decrease in bitterness"
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