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[Discuss] Honor/Prestige

Timothy Collett danaris at mac.com
Thu Jul 26 22:55:37 CEST 2007


On Jul 26, 2007, at 4:49 PM, J. Stephens wrote:
> In the real world, if you move to a new town, the people you meet  
> don't know that you're a VP of such and such company initially.   
> Until they interact with you, you're history is unknown and you  
> have little honor/prestige among them.  Once you get more  
> visibility, your honor and prestige grows or shrinks accordingly.

Once again, you're missing the point.  They may not know the  
*details*, but our characters are NOBLES.  They pay attention to each  
other's reputations and deeds.  Like I said before, *most* nobles-- 
the NPC ones who make up the majority of the noble population--spend  
the majority of their time paying attention to each other's  
reputations and deeds.

Your character doesn't have to tell me that he fought in the Battle  
of Gaxano or something; the details aren't what's important.  What's  
important is that he's fought in many important battles, and spent  
time supporting the realm in one way or another.  That's the kind of  
thing that will *always* get around among nobles.  *That* is what  
makes up honour and prestige.

And, again, you're trying to solve a problem that doesn't exist.  No  
one I know uses the honour & prestige stats to form an opinion of a  
new character once said new character actually starts *talking* and  
they can make their own decisions about them.

Timothy Collett
Anaris Family

--

No man is justified in doing evil on the ground of expediency.
  - Theodore Roosevelt




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