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[Discuss] Honor/Prestige

Timothy Collett danaris at mac.com
Wed Jul 25 22:58:50 CEST 2007


On Jul 25, 2007, at 4:48 PM, Nate Shupe wrote:
> If there would be anything that would make it more of a personal  
> experience for the interaction/history of a character, it would be  
> to make the family history either OOC information, or to do away  
> with it all together.  If you want personal information to be used,  
> then it should go by word of mouth, not by word of personal  
> records.  Besides, unless you or your buddy were there, using the  
> family history is like consulting a peasant historian; what kind of  
> a leader rules by the voice of a commoner?

Tom has already made this quite clear:

The family history is information that *every* noble would know.  We  
are NOBLES.  We notice each other.  In fact, the characters we play  
are the *minority* of nobles for whom life does not consist  
*entirely* of noticing each other.

The family history is completely IC.  What you suggest would require  
a *massive* OOC effort by anyone who wanted to find out even the most  
rudimentary information on someone--even someone who's been around  
*forever*, but just happens not to have traveled in the same OOC  
circles as you.

This is NOT what the game is meant to be about.

Timothy Collett
Anaris Family

--

"I am not young enough to know everything."
--Oscar Wilde



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