[Discuss] Honor/Prestige
Timothy Collett
danaris at mac.com
Wed Jul 25 22:58:50 CEST 2007
On Jul 25, 2007, at 4:48 PM, Nate Shupe wrote:
> If there would be anything that would make it more of a personal
> experience for the interaction/history of a character, it would be
> to make the family history either OOC information, or to do away
> with it all together. If you want personal information to be used,
> then it should go by word of mouth, not by word of personal
> records. Besides, unless you or your buddy were there, using the
> family history is like consulting a peasant historian; what kind of
> a leader rules by the voice of a commoner?
Tom has already made this quite clear:
The family history is information that *every* noble would know. We
are NOBLES. We notice each other. In fact, the characters we play
are the *minority* of nobles for whom life does not consist
*entirely* of noticing each other.
The family history is completely IC. What you suggest would require
a *massive* OOC effort by anyone who wanted to find out even the most
rudimentary information on someone--even someone who's been around
*forever*, but just happens not to have traveled in the same OOC
circles as you.
This is NOT what the game is meant to be about.
Timothy Collett
Anaris Family
--
"I am not young enough to know everything."
--Oscar Wilde
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