[Discuss] Feature request: Infils attacking temples
Alex Davies
the1exile at hotmail.co.uk
Sun Jul 22 20:46:59 CEST 2007
>From: Chad Ziccardi <cz at digitalfreaks.org>
>
>Why not guild houses as well?
No reason why not, I just wrote religion because a) that's what I'm
personally interested in and b)guilds are so last year ;-)
>Aside from the obvious (and likely usually useless option) of taking gold
>from the local treasury, what would other actions be that could happen to
>them? I assume also assault the guards?
Well, damaging the temple was my initial idea, though perhaps only for small
shacks (lvl 1 temple), or shrines, stopping new religions from, being
initially wiped out by a single infil who happens to be in the region when
it's founded. Temple damage, treasury stealing and attacking teh guards
could work like equivalent actions of paraphernalia sabotage, infiltrating
the tax offices, and militia murdering, so the framework should be there.
Amount of followers might also come into it though; if all the people are
memebrs of your religion (X) and you've attacked evil religion Y, the
followers of X would not be so disposed to tell the guards of Y that "he
went that way -->".
The1exile (AKA SniperChief)
Clarity is the essence of beauty, mystery the essence of desire.
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