[Discuss] Abusing a bug?
Robert Croson, Jr
robert at arcm.com
Wed Jan 10 16:02:18 CET 2007
On 10 Jan 2007 at 14:45, James Marshall wrote:
> > As a player, I don't want to win a war or gain significant advantage over my
> > enemy because they are on the receiving end of a major bug. I want to know
> > that when I beat them, that I beat them because our side had better plans,
> > better troops, etc. Otherwise your victory is forever tarnished by the
> > looming spectre of unfair advantage.
>
> Though stepping back and doing nothing for a few days can then mean
> that your enemy gets the unfair advantage instead. For example, if an
> OOC ceasefire is called while someone has a takeover in progress...
> It's not fair for them to stop the takeover, and it's not fair (due to
> the OOC ceasefire that is agreed to) for the other realm to attack
> them to stop it.
No question about it. OOC CF's usually do benefit one side more than the other.
I personally would not stop a running TO for a cease-fire.
> Best bet with any of it (unless it is a clear abuse that would be
> going on) is just to continue as usual and sort out any strangeness in
> game and in character. One side will always be losing out otherwise.
> As Alex said, that time can be spent refitting, repairing, training,
> etc, meaning that one of the armies at least is in a much stronger
> position than they would otherwise have been.
True, they can. And either side would be foolish to not use the time to their
best advantage.
Still, if a bug caused half of the nobles in my enemy's realm to go rogue and
attack their militia, then I would not take advantage of that by ordering an
attack. That's just... wrong.
I view the current problems occuring on BT (and FEI, from what I hear,
although I am not there) as well beyond the scope of such things as not being
able to appoint a Marshal or buy banners and carts. I mean, look at what's
happening: Imperial region lords becoming part of another realm, nobles going
rogue and attacking their own militia, messaging systems no allowing nobles to
communicate with their realm, Command buttons refusing to provide access to
their functions, etc. This isn't just a simple one-off bug. This is a systemic
problem with wide-reaching consequences.
If two realms decide they are unaffected by the system and want to keep going
at it, then fine. Nothing is stopping them. But if the enemy realm is affected by
these massive changes, then what's wrong with stepping back and letting them
get things back under control before you pound them into the dust? This is
supposed to be a friendly game. Let your friend get back on his feet before you
let loose with the victory cries. That's the spirit of the game.
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