[Discuss] Adventure Feature request
Vin
vin.raigavin at gmail.com
Wed Jan 3 07:50:53 CET 2007
On 1/2/07, Ullrich Jans <ujans at ullisys.pond.sub.org> wrote:
>
> Tom Vogt wrote:
> > AJ schrieb:
> >> Can we get the undead/monster location string that we get when hunting
> >> them in a similar manner like scribe notes so that we can use them
> later.
> >
> > No. I've thought about it and will not do it.
>
> Pity. I'd have thought an adventurer might be able to remember where he
> saw the monster tracks last before he took a break. ("Somewhere around
> here - i remember that tree! - ...")
>
> The human mind is just more apt to remember a location than a longish
> string of random letters and numbers.
>
> >> Of course, maybe you could make those strings time out faster like for
> >> example every 6 hours or so?
> >
> > That exactly is the problem. There is no set timeout on these. The
> > strings become useless not by time going by but by things happening.
> > When new creatures spawn, or when someone hunts them down, the string
> > becomes useless.
>
> That's fine. "Grr... they were here, i know it! Oh, there's blood on the
> ground, i wonder if it's theirs or their victim's?"
>
> If they have been hunted down, or they moved, or it rained on the
> tracks, you can remember the location all you want, you won't find them.
>
> So, please, let the adventurers remember that stuff and expire it
> non-obviously - show the strings for 24 hours, but if the monsters are
> nowhere to be found after 6 hours, tough luck...
>
>
I hope you searched not at the 23rd hour, as if you did...you must be quite
a person to report it here.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://news.battlemaster.org/pipermail/discuss/attachments/20070103/e59005dc/attachment.htm
More information about the Discuss
mailing list