[Discuss] Another Take on Religion
Tom
tom at lemuria.org
Wed Dec 12 16:01:56 CET 2007
On 11/28/2007 01:18 AM, Mark Moss wrote:
> Tom could choose to promote character, probably upon their death, to god
> status.
>
> These god characters would then receive 'god points' in proportion to the
> numbers, character, and actions of their followers. Just as every action
> costs mortal characters a certain number of hours, every action would cost
> god characters a certain number of god points. God points could also be used
> by a god character to train and gain experience (and powers). Thus gods
> would have to choose between rewarding their followers and increasing their
> power.
>
Thank you, but we were _not_ discussing to re-invent Populous and add it
to BM as yet another layer. :-)
I had a really very simple idea. Why's everyone taking it and developing
an entire game from it? Is BM that inspiring? :-)
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