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[Discuss] Battlemaster is not funny anymore

Talita CS talitacs at gmail.com
Tue Dec 4 14:06:26 CET 2007


On Dec 3, 2007 6:31 PM, fodder <nlksfd324 at fastmail.fm> wrote:
> um... nothing game mechanics related in the rp so far we are just
> sitting and resting for now in the rp.
>
> which is why it sort of seems odd for me to then ask if someone has a
> spare item or some such via a letter ... (for sage) the sage is
> certainly not in the rp... can't think of a good reason to add it as
> i've no idea where the rp might be leading...
>
> not that I didn't do it (send the letter). just sort of feels odd
>
> mind you.. not as odd as if i send out hunting links whilst sitting
> around in the rp.

I usually try to work with game mechanics in my RPs, but I also try to
build "time holes". Say: I was passing through a region and met John.
I start a conversation with John, but John doesn't respond and I need
to move out. If John's player agrees, we can continue the
conversation, pretending it all happened while we were both sitting
there. Of course, to an extent. After a few days, this bizarre time
hole should reach real BM time. For me at least.

Just offering a few tools to work with...


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