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[Discuss] Players Effecting Attributes

Timothy Collett danaris at mac.com
Thu Aug 9 21:30:19 CEST 2007


Unfortunately, that kind of thing is inherently vulnerable to abuse  
by those with more greed than sense.

Unless you put *severe* safeguards on it (so much so that you'd  
almost have to negate the impact of player input altogether), you'll  
end up with groups of friends sending each other one-line RP messages  
and increasing each other's stats as fast as they can click.

It would be nice if it were possible, but there's a reason a lot of  
stuff has to be set down in code...

Timothy Collett
Anaris Family
--

To be great is to be misunderstood.
  -- Ralph Waldo Emerson



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