[Discuss] Adventurer tactics
Gloria Santos
gloria.santos at gmail.com
Wed Aug 1 17:06:47 CEST 2007
On 7/31/07, Jeremy Stephens <jstephens at georgefox.edu> wrote:
>
> -----Original Message-----
> From: discuss-bounces at news.battlemaster.org
> [mailto:discuss-bounces at news.battlemaster.org] On Behalf Of fodder
> Sent: Monday, July 30, 2007 11:45 PM
> To: discuss at news.battlemaster.org
> Subject: Re: [Discuss] dead adventurer
>
> um.. never did really understand the different tactics... it says higher
> risk means you find them easier but easier to get injured..
>
> at the risk of sounding totally stupid.. does it mean if i use low risk,
> and still find the same bunch (say a champion) I'm less likely to get
> injured.... and how?.. run away? defeating the said bunch by being more
> defensive?
>
>
> ==============
>
> I don't know for sure... I've never used anything other then the maximum
> risk option once it was available to my character. I suppose I just
> don't want to be sitting there waiting to get 16 hours and blow it all
> and never find any thing to fight. My character's been wounded several
> times, however, I am guessing that the lower the risk you take the less
> chance you have of being killed.
>
>
> -
Even using the maximum risk it's hard to find the monsters... Using a lower
risk makes it almost impossible. So why have all the options if we all use
maximum risk most of the time anyway?
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