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[Discuss] Abusing Bounties

Mark Moss battlemaster at mmoss.org
Sun Apr 22 00:30:59 CEST 2007


On Sat, 2007-04-21 at 17:53 -0400, Lyman Stone wrote:
> I think the best way to solve the problem is make there a certain  
> probability that a wound will:
> 1. Remove you from your position
> 2. Go on obscenely long

It seems (and I know Tom has assured us otherwise) that serious wounds
don't last as long as they once did.  I've had characters out-of-action
for weeks with serious wounds in the past, but lately it seems that a
serious wound recovers to wounded status in a day.

If the act of collecting a bounty had a real possiblity of putting a
character out-of-action for an extended period, maybe fewer characters
would "volunteer" to have their bounty collected.

Mark Moss



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