News

[Discuss] Infils stealing tax gold

Philippe Veillette veilphil at interlinx.qc.ca
Wed Apr 11 04:37:42 CEST 2007


Jeff Wilson wrote:
>>-----Original Message-----
>>From: discuss-bounces at news.battlemaster.org [mailto:discuss-
>>bounces at news.battlemaster.org] On Behalf Of Jeremy Stephens
>>Sent: Wednesday, April 04, 2007 1:28 PM
>>To: BattleMaster general discussion list
>>Subject: RE: [Discuss] Infils stealing tax gold
>>
>>I do agree that being able to do that for 5 months is obviously over the
>>top.  But I am saying that a well trained infiltrator is the hardest
>>class in this game to take to the very top of the skills ranks and I
>>don't want to see a huge nerf bat come swinging at infiltrators because
>>of something 1 out of hundreds of players, and thousands of characters,
>>has been able to achieve.
> 
> 
> What's so hard about doing nothing but training with your character for a
> year?  It's not hard, just boring, so I'm not sure why the game should
> encourage it.  I think a cap on skill levels of all sorts, say 90%, wouldn't
> be unreasonable.
> 

Common, who in his right mind would train a skill to over 50% trough 
academy training?  1 skill point gained in 2 days of training that's boring.

Get outside, and explore the land.  That's the best way to train.


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