[Discuss] Role Play Island.
James
TheKobald at tampabay.rr.com
Tue Sep 5 02:01:51 CEST 2006
bpratt wrote:
>
>
> On 9/4/06, *w drix* <valdrix1975 at yahoo.com
> <mailto:valdrix1975 at yahoo.com>> wrote:
>
>
> The reasion I am defensive, is because this has been brought up
> before....the last time I remember it being brought up, was when
> Tom stopped playin in the FEI because of the shit storm that came
> from it. Was he doing anything wrong? no...he was keeping part of
> the RP to himself...
>
>
>
> That's not what that was about. That was about players being unable to
> treat Tom's characters just like any other characters. That sort of
> thing is also part of the problem of powergaming.
>
>
> This is not a book where you are able to read the next page and
> find out the truth. This is a game of RP where you may only find
> out the truth in 3 RL months...if ever.
>
> Anyone who is PRO 100% RP everything upfront, are really saying
> they want to power game what you write... You want to know the
> story, so you can write around it. Doesent work that way. This
> is Battlemaster, not DnDd20.
>
>
>
> I don't want to power game what I write. I want to roleplay and
> interact. It doesn't work when there's no, ya know, interaction. I.E,
> a lack of roleplay.
>
> And you earlier didn't seem to realize that roleplaying is not your
> character telling people things. I mean shit, is that what you really
> think? If I send an RP to the RPG mailing list, in which Maltheo
> thinks "I'd like to destroy Soliferum one day," do you really act like
> Maltheo the character is TELLING you his every thought? That's not how
> RP works, but if it is, maybe I'm playing the wrong game.
>
That isn't exactly breaking news lol. It's hard to interact when people
say nothing though Maltheo. This thread has gone so much further then I
wanted it to. Alls I want is that if you're interacting with a
character, interact with them. Don't just click a button and have it
effect my character.
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