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[Discuss] Re: Feature request - getting gold from family estates

Timothy Collett danaris at mac.com
Tue Nov 28 13:13:30 CET 2006


On Nov 28, 2006, at 12:49 AM, Dorian Gray wrote:

> How about making the amount of gold you'll get from your home  
> region proportional to the amount of gold the region makes normally

Definitely and specifically opposed to this, precisely to *avoid* the  
situation you cite.

How is having lots of people wanting to move their family homes a  
good thing?
How is having people who *happened* to be lucky enough to get their  
home in a big city (like me) getting lots more gold than those  
unlucky enough to have it end up in a badlands somewhere a good  
thing?  Especially since the newbies won't have *any* chance of  
moving their home, and most others won't have much chance either.  I  
think I've seen the option all of *twice* in my nearly 3 years in the  
game.

I very carefully designed my suggestion to get around this problem:
> We can assume that noble families are pretty resourceful, so that  
> someone in the mountains might sell timber, or offer guide  
> services, and someone in badlands might own the rights to some gem/ 
> mineral deposits.  That way, no one is penalized for the luck of  
> the draw in where their family lands are.

Timothy Collett
Anaris Family

--

There is a greater darkness than the one we fight-- it is the  
darkness of the soul that has lost its way.  The war we fight is not  
against powers and prinicipalities--it is against chaos and despair.   
Greater than the death of flesh is the death of hope -- the death of  
dreams -- against this peril we can never surrender.  The future is  
all around us, waiting in moments of transition, to be born in  
moments of revelation.  No one knows the shape of that future or  
where it will take us, we know only that it is always born ... in pain.



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