[Discuss] Theoretical realistic messaging
w drix
valdrix1975 at yahoo.com
Tue May 2 22:40:58 CEST 2006
Daniel Richard <lordperrina at gmail.com> wrote:
you'd be forcing me to have to continiously log in to make sure I recieved any important orders.
Personally, I think this is a stupid idea, really stupid idea. I don't play battlemaster to wait 6 hours later for messages to arrive. I like to log in, read, respond, log off, next turn repeat process.
Light Weight people have seemingly forgot what those words mean and rather turn this into a log in every hour on the hour to make sure things are okay.
I have a life and I don't desire to waste it again like I did in Sorren
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I guess what I do not understand here, is why people think this would cause you to need to log in more times per day, more often, then you already do.
I believe the idea behind this, is to make people plan ahead and not consistantly count on every player logging in at the turn change to read those importaint orders that the General wrote at 1min after the turn, like wise to keep people from feeling they need to log in 1min before the turn to make those sneeky moves.
Why would this make you log in any more often? Does it change the turn times? ofcourse not.
What it does do, is make a leader think. It makes him/her need to plan ahead. I would venture to say that most generals do this already. They know where they will attack and most times they know when they are going to attack. Yet the messeges are not sent until THAT day, as early in the turn as possible so that the "spies" and "would be rebels" and who ever else the realm is parinoid about do not give the attack plans to the enemy.
Messeges to:
same region = instant
Neaboring region = short delay
two regions over = longer delay
5 regions over = couple of hours
I do not think anyone is talking about your messeges not being sent until 8hrs later.
If I am a general, and im in the capitol which is 3 regions from the front lines, I would be dang sure that a marshall or somone was incharge to give orders.
Plan ahead, make sure your orders arive on time, dont be secretive just because you heard of a guy that was a spy once and you think you may have one in your realm.
but again, I see no reasion that this new messege idea would cause anyone to need to log in more then they already do. If some people miss an importaint order, then the general is at fault for not giving it in a timly manner. They will learn to adapt.
Right now, people issue orders as close to a turn change as possible, so that everyone who logs in will see it in time. So what is the diffrence between doing that, and planning ahead one more day?
The only answer I can think of is that generals do not trust their troopleaders to follow orders from yesterday :P
All that said, my personal oppenion is *pttthhhh* I could care less ither way. I like what we have, and I like the new idea. What ever is chosen is great by me.
blaaaa...sorren :P no one is asking you to log in every hour on the hour :P
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