[Discuss] Theoretical realistic messaging
Josiah Allen
josiahallen at gmail.com
Tue May 2 19:30:53 CEST 2006
On 5/2/06, Nicholas Urie <halthecomputer at letterboxes.org> wrote:
> I think this is an interesting idea, but I think the two major sticking
> points are:
>
> * People would cheat (using email, IRC, IM etc.) and it would be too
> difficult to catch all of them. Even if people don't cheat, the titans
> would get 10x the number of complaints they do now.
>
> * If you don't cheat, the game is no longer as lightweight. This is just
> too complicated for a game you are supposed to spend 15 minutes per day on.
>
>
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I think it really depends on the amount of the delay...
I mean, usually when you plan something important everyone is near by
anyway, otherwise they couldn't affect what was being planned.
--
"Growth in wisdom may be exactly measured by decrease in bitterness"
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