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[Discuss] Theoretical realistic messaging

Lyman Stone lymanstone at alltel.net
Tue May 2 00:51:29 CEST 2006


On May 1, 2006, at 6:43 PM, Lyle Esau wrote:

> Woohoo, time to offend people. Seriously do all of you need to be  
> micromanaged that much in this game. The General should work out a  
> plan and give you a date and time to be in a location. Probably  
> days before you even move out. And the only people who are going to  
> be waiting 3 hours or so for these messages are probably on the  
> other side of your realm. Or didn't you figure that out by  
> yourself, and such probably wont be apart of the fighting anyway.  
> Not to mention, why are you depending on the General to give you  
> orders. You have Marshal who are more likely to be apart of the  
> attacking force, and so they should be the one giving orders. If  
> the General decided to vacation away from the front line, or better  
> yet, let your characters use there own judgement.
>
> As for the this idea I like it. True it will disrupt the roleplay  
> of characters that ain't exactly in the same region. But thats  
> something everyone would eventually become use too...

The problem with giving orders way in advance is spying. Many realms  
have spies in other realms, so if you give orders way in advance, the  
enemy has tons of time. Hence the use of being able to give quick  
orders out, late turn, when the enemy wont have time to react.


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