[Discuss] Theoretical realistic messaging
Tom
tom at lemuria.org
Mon May 1 13:53:56 CEST 2006
Tom schrieb:
> Absolutely. The magic will be in making delays that are useful for
> gameplay, but small enough that it is too much of a burden to copy
> everything to some OOC system.
>
> If the delay were on the order of hours, instead of days, I think most
> people wouldn't take the trouble except in cases where they're already
> talking on IRC, etc. anyways.
The more I think about it, the more I like the idea. Because it also
solves a few other gameplay issues.
For example, if you get informed about distant events and receive orders
with a delay of a few hours, the turn times aren't the single optimal
times to log in anymore, and people would probably feel more free to log
in whenever it suits them.
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