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[Discuss] 2 family members in government positions

Tyrell Family jeremy at techgooroo.net
Sat Jun 3 04:06:09 CEST 2006


Björn Falkenström got out the rock slab and etched the following on 
6/2/2006 6:19 PM:
> "You really want those "old farts" to take more positions, don't you?
> The limit is there for the gameplay enjoyment of all players on an
> island, not just a handful.  There are plenty of other options to take
> the lead on, guilds, infiltration, religion, they all hold power and
> persuasion.
> 
> It shouldn't take you much thought to figure out why Tom did it per
> island.  I would be in favour of making it game-wide one council
> position or Dukeship per player account.  That would spice things up
> much more and give newer players a better chance at snagging the
> directly influential positions."
> 
> Have you read what I have written so far? I have already said that the 
> code doesn´t limit any old farts.
> You enjoy something alot more when you gotta struggle to get it, as a 
> reward instead of just getting things for free, and without much effort. 
> One council position or dukeship per player account would not only have 
> no IC justification (more OOC play is not exactly what we need in my 
> opinion), but also make it way way way too easy to get a position. A 
> lordship of a normal region would become a victim of inflation. Meaning 
> that its not worth anything because you can get it too easy. Even 
> council positions would become a victim of the same thing.

Your going to extremes here, for I certainly would welcome you to 
Abington, we have 150 nobles and some 24 regions, I am sure people in 
Abington do not think lordship is cheap otherwise they would have 
switched realms, with their region. lol.  But enough with the 
railroading, Lordship is certainly different that council positions and 
dukeships.  Lordships don't hold the same influence that Dukeships and 
council positions offer.

I think that many newer players would rejoice if Tom restricted things 
further with my suggested 1 position (ruler, judge, general, banker, 
duke) per player account.  It seems very fair in terms of gameplay and 
would add a lot more 'variety' to the game.

On the other hand I don't think you answer the question as to why the 
initial restriction was put into place in the beginning.  It is time to 
expand it now that there are over 1000 players gaming.

So why should the 'old farts' be allowed to powergame themselves into 
other powerful/directly influential positions?  It's not like BM has 
lost lots of players recently.

Jeremy


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