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[Discuss] 2 family members in government positions

Thomas Dalton thomas.dalton at gmail.com
Fri Jun 2 00:16:09 CEST 2006


> And I think that players who can't think of anyone better than themselves to
> play this or that position are being selfish.

Players don't appoint people, characters do.  If you RP your character
as being very loyal to his family, it makes sense for him to appoint
family members.

The perceived problem with being on both sides of a war is because
you're still thinking of players are trying to "win".  Obviously
someone fighting for both sides isn't trying to win. (Their characters
probably are, but that's another matter entirely)  If you're aim isn't
to win the war, but rather to do whatever makes most sense for your
character, the separating things becomes much easier.  If you're doing
everything you can to win, separating won't work.  That's why you're
only allowed one character on a war island.

I think the argument is a little mixed up though - I don't think the
one councilor per island thing is to stop conflicts of interest, it's
to give more players a chance (which many people have already
mentioned), so the rule shouldn't be removed simply because the
conflict of interest thing isn't valid, when the actual reason for it
is still completely true. (You can say it would be better to share
things out IC, rather than impose it OOC, but that's a different
arguement)


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