[Discuss] Activity (was: The state of the game)
AJ
j.anant at gmail.com
Tue Jul 11 07:18:09 CEST 2006
>
> Why don't we as a community, for the sake of fair play, all compromise not
> to write orders requiring late-turn movements?
>
> I don't know code, so that's the best I can do.
>
> Now, if you are a coding expert and have the time, then you can come up
> with a way that late turn movements would affect your unit, because
> obviously being told to move to one place, then return, then move somewhere
> else will surely confuse them.
>
How is late turn movement unfair play? Why should it not be a part of the
strategy? Why not factor it into the defense/offence? It is not unfair. Both
sides have an equal opportunity to make late turn movement or not make one.
aJ
--
bLogging at - http://ramblings.ajaxed.net
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