[Discuss] Activity (was: The state of the game)
Jerry Wren
jerryrwren at gmail.com
Mon Jul 10 23:52:01 CEST 2006
On 7/10/06, Alex Davies <the1exile at hotmail.co.uk> wrote:
> A prime example is PMW in Perdan. Misdirects that are actually done manually
> are much more effective than thos done using the gamemechanics; they'd
> simply look like they were going one way and then literally in the last 5
> mintes (I know beause I happen to be active around the sunset turn change
> and trying to scout them was nearly impossible) they would change and hit a
> different region.
>
> And you can't fight that. Even the times when I could accurately tracjk them
> in the last minute they would have 10 TL's and units as opposed to my two
> chars (who at the time were in the same realm and not at each others
> throats).
>
> But I don't know how you could beat that.
>
Oh and the PMW hasn't really had more than 5k CS in it for a good
while now. Some basic militia in your region generally wears them
down. If you leave 5 TL's in your realm to defend while the rest of
your army is gone you are always going to have trouble defending
against raiders.
The last time the PMW had any significant army was during the
destruction of Coimbra. We had about 10k CS then mainly due to the
tons of gold we had looted.
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