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[Discuss] Activity (was: The state of the game)

Timothy Collett danaris at mac.com
Mon Jul 10 22:43:18 CEST 2006


On Jul 10, 2006, at 4:41 PM, Thomas Dalton wrote:

>> Thus, I propose making cancelling a misdirect it cost you a number of
>> hours proportional to the amount of the turn you've spent that way
>> (still with the current 1-hour minimum).
>
> I don't like the idea of using real life times to determine in game
> costs.  If you haven't spent any hours, no time has passed - that's
> the the time pool means.  I prefer my "half the length of the journey"
> method of calculating it - that should apply to canceling movement and
> misdirecting, as a misdirect is really just an automated "move and
> then cancel".

I know: I don't particularly like it, either, but I believe that it  
would be an effective way of neutralizing the advantage gained by  
late-turn loggers, which I think is a worthy goal.

If Tom says, "No, that's not the kind of thing we want to do," then  
I'll completely understand; it's just an idea.

Timothy Collett
Anaris Family

--

"If you suffer your people to be ill-educated and their manners  
corrupted from infancy and then punish them for those crimes to which  
their first education disposed them, what else is to be concluded but  
that you first make thieves and then punish them?"
-Thomas More



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