[Discuss] Activity (was: The state of the game)
Timothy Collett
danaris at mac.com
Mon Jul 10 22:33:12 CEST 2006
On Jul 10, 2006, at 4:25 PM, Thomas Dalton wrote:
> 4) Don't fight them.
>
> ...The only way to beat a completely defensive enemy
> is with much greater numbers, and late turn moves using troops from
> multiple realms are extremely hard to orchastrate.
And what if they have greater numbers all by themselves?
If even half the stories I've heard are true, a small realm would
have serious trouble trying to defend its borders against the PMW at
the height of Perdan's power. Enough militia to defend yourself in
*every* *region* is prohibitively expensive (believe me, I know!),
and if they can attack Region A while you're moving to defend Region
B next door, which they were misdirecting to until 5 minutes ago,
then you'll lose Region A.
And I have seen whole realms, or at least significant portions of
them, be able to do a misdirect-then-move strategy, not at the very
end of the turn, but late enough that their enemies couldn't move
more than a portion of their army to compensate.
Timothy Collett
Anaris Family
--
I just think it's rather odd that a nation that prides itself on its
virility should feel compelled to strap on forty pounds of protective
gear just in order to play rugby.
--Giles, "Buffy"
More information about the Discuss
mailing list