[Discuss] Activity (was: The state of the game)
Alex Davies
the1exile at hotmail.co.uk
Mon Jul 10 22:06:19 CEST 2006
>From: "Gloria Santos" <gloria.santos at gmail.com>
>Reply-To: BattleMaster general discussion list
><discuss at news.battlemaster.org>
>To: "BattleMaster general discussion list" <discuss at news.battlemaster.org>
>Subject: Re: [Discuss] Activity (was: The state of the game)
>Date: Mon, 10 Jul 2006 15:03:01 -0500
>
>On 7/10/06, Thomas Dalton <thomas.dalton at gmail.com> wrote:
>>
>> > If someone has logged on enough (say for more than 15 minutes) earlier
>>in
>> > the day how about we make it impossible for them top move in the last
>>half
>> > hour of the turn? That would mitigate the problem of late turn moves,
>>and
>> > still allow those that can't get on for long enough earlier to move.
>>
>>That's rather arbitrary. You could just make it so cancelling
>>movement removes the ability to move somewhere else, but that's
>>probably too drastic.
>
>
>
>Or you could add an option to "misdirect to Region A while actually moving
>to Region B". That makes late-turn cancelling irrelevant.
That would make scouting as we know it useless though, as when someone
appears to be ngoing somewhere you have no idea where they actually could be
going... so knowing if an army is moving only helps you by indicating a lack
of being stationary, not anything else.
I prefer the community idea.
The1exile (AKA Sniperchief)
The Internet is truly a wealth of exotic and meaningful information. Each
new nugget of knowledge it brings to me makes me a little bit stupider.
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