[Discuss] Activity (was: The state of the game)
Gloria Santos
gloria.santos at gmail.com
Mon Jul 10 22:00:32 CEST 2006
On 7/10/06, Thomas Dalton <thomas.dalton at gmail.com> wrote:
>
> > If someone has logged on enough (say for more than 15 minutes) earlier
> in
> > the day how about we make it impossible for them top move in the last
> half
> > hour of the turn? That would mitigate the problem of late turn moves,
> and
> > still allow those that can't get on for long enough earlier to move.
>
> That's rather arbitrary. You could just make it so cancelling
> movement removes the ability to move somewhere else, but that's
> probably too drastic.
Why don't we as a community, for the sake of fair play, all compromise not
to write orders requiring late-turn movements?
I don't know code, so that's the best I can do.
Now, if you are a coding expert and have the time, then you can come up with
a way that late turn movements would affect your unit, because obviously
being told to move to one place, then return, then move somewhere else will
surely confuse them.
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